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Coop

506 Game Reviews

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A little short

We have here another great game in the series, but with how the piece panned out, it just seemed to be gone too quickly. 6.1 meg isn't really that huge a file size, so why not flesh it out with a little more plot? The whole progression of having the rabbit not say much through the piece and having the hatter in a prison cell next door was well worked, but I personally didn't think that you put enough effort into the "Lewis Carroll" aspect of it all. Perhaps this needed a few little touches, like fleshing out the scene where you get the secret code. Why not have a riddle to answer, rather than the answer just being there? I know the answer itself is a riddle, but there could be more puzzle there is what I'm saying.

The drawing style is good, the humour is very dark and I'm completely confused as to how the piece will pan out in the third chapter. I just hope it's longer and has more of a chance to grab my attention.

Longer pieces have more chance for medals, so take it from there and give us a chance to earn more points for games that us strategic minds like to play. If you haven't already, I'd suggest you go back in gaming time and look at Discworld, to learn how to tie people up in knots of puzzles. Besides, going back to last night could be a 21st Century twist to a Lewis Carroll style tale, that you never see coming until the mad hatter presses the button.

[Review Request Club]

Guitar Hero - With LAG!

Sorry, I just can't give you a 10, because you've made a game which is good and has some of the things that Guitar Hero 3 never really had (the ability to play the drums and a decent plot, for example), but then replaced them with one massive ball-ache in the lag.

When it all boils down to it, there was a wonderful start to the piece, where you get a great view of plot, setting up your band with a dress-up mini game and then the parts where you see the story unfold, while you practice your own tracks, learn covers off other people and gradually expand your profile. I thought the progression was a little steep, in that you have to play for ages at a sold out garage before you can save up enough money to progress to the bar, because a $500 rental for a bar for 1 night seems a little excessive in real world terms. In the UK, at least, they tend to pay the bands for turning up, not expecting them to stump up to play.

With the medals, you might have gone a little more across the board, losing some of the smaller medals and going for things like completing the story, having one for selling out, one for acquiring an amazing amount of fans, even one for all achievements unlocked, that sort of thing. The linear progression of them.

It's a good game but you've got some work to do to improve this for the next instalment of Punk-o-Matic.

There's great voices in here and I can understand that you've cut down on the actual animation side of things in order to enhance the gameplay, which is a worthy sacrifice, since your target market is the gamers, as opposed to the movie style viewers. A good use of voice actors and well spread out. Keep up the good work and keep them in work!

Finally, with your song "Rebirth", it's a great piece, but as a bassist, the intro is so long, dull and boring, Perhaps cut out some of the pauses and allow the start to flow into the main body of the song and it would be so much better.

[Review Request Club]

Matt's How to earn a Tablet :P

What an amazingly detailled collection of pieces form back in 2003. I can see that you're hugely talented (as if I hadn't already noticed that from pices like your mouse drawn piece of art for the NG Calendar, for example.)

I love how this shows your early inspiration having come from places like Metal Slug and Gundam Wing, with a healthy dollop of Manga breasts thrown in there to make your own style something more than others who have gone before you.

I love the simplicity of the piece, with the page turning and the intricacy of the sketches that you've drawn. You've told us that there's over 100 pages here, when we can see that there are hundreds, if not thousands of hours of work here, painstakingly drawn, then laid out in this aesthetically presented sketch book.

If you could have done anything differently, I'd have jsut encouraged you to make a front cover for this piece - some sort of leather bound tome of a scrap book that you've created. I'd really like to see more volumes of this, since there are bound to be more of your works out there that you could give us a glimpse of. Oh, and perhaps little annotations to go with some of the pictures, explaining hwo, wy and so forth, just so we can glimpse what makes you tick without having to get inside your head in a more medical sense...

[Review Request Club]

matt-likes-swords responds:

Thank ye.

Most of the sketches I do now are put into the gallery's of the games I upload, so I don't have many unused ones lying around anymore.
So probably won't do a sequel for many years!

The cover would have been a good idea, oh well.

Not bad

At least I'm a winner here >:)

I think that it's well constructed and that there is room for improvement - a voice actor stating the names of the users when you click on the links to each award. Though this could prove difficult with Most Underrated, it could be solved by having 2 pages for that. One linking to Me and the other to Timmy. Whether or not this is displayed on the front page would be entirely up to you.

A good selection of music from the Audio Portal, I can certainly see this becoming a regular occurrence in the portal, judging by how popular the whole concept of awarding people has become over the past few years.

[Review Request Club]

Congratulations to the winners

Well, it's a pretty basic piece of programming, where we can clearly see the winners of each category laid out, with a little something that the author of this flash wanted us to know about the winners, coupled with the comments laid by the organiser of the awards.

I think that there is something that needs to be done about the music, because it gets rather irritating, having to switch it off, since the piece of music is fine, but when the louder notes come into the piece, they max out the speakers and each note is surrounded by static. Perhaps turning the master volume down in the flash player would have been nice.

There's certainly an opening for a voice actor, so like on one of the sketchbook tour flash, you get the name announced when you click the link. Just a little touch, but it can make all of the difference. Personally, I'd have put in their own image from their profile as well, because it offers something a little more original than just showing a level and some other stats, like their B/P and whistle levels.

Overall, it's a nice presentation, there are parts that could be improved upon (was there ever one like this made for 2008, I wonder?) I only ask that since I won the award for Most Underrated back then, so it could be nice to see.

[Review Request Club]

Kevin responds:

I fixed both the screen and the sound issue.

Also, very well thought out review, thank you.

Hmm, challenging

A little hint that I'd suggest - give us a slightly better window to hit the keys - I failed the tests each first time by, as by the time I'd seen the key to press, I was sprawled on the floor, bleeding. Make the letter come up a little earlier, to give the reactions time to recognise it.

I liked the touch when it ended, but I'd have preferred a Haiku for the death poem (5 syllables; 7 syllables; 5 syllables), because it would fit so much better, giving a more rounded approach to the life of Samurai, especially if she were to commit Seppuku in such a mannter

There was good flow to the animations, but it could have done with voices, even if you kept the subtitles in as they were.

[Review Request Club]

Rikimaru-Azlar responds:

I'll be honest with you Will (grant you the same liberty) - I completely forgot to put the sfx in (I still have the .wavs!) and I did consider a Haiku but overall I was happy how it turned out - Kunimitsu is a lesser character so I thought this was an improvement on her concept. Pre-empting the key is definately the way forward. I need to improve my manga blood 2, excessive sprays and decaps methinks

Funny little game

Not the best thing ever to fall through the portal, but a good start, I'll say. I think that the idea of an American martial artist actually going super sized like that is hilarious, but too short to make a decent game out of. As you've started this up as a movie, perhaps you could have continued this as such, to give it more appeal, as opposed to making a very limited game out of.

Perhaps if you were to improve the game, by having bob eat the junk food to level up and the fruit and veg causing him to level down, followed by some sort of basic fight at the end of the force feed, where bob either dies of obesity, or kills his opponent, by falling on top of them.

[Review Request Club]

Rikimaru-Azlar responds:

Thanks for the review

Good, but...

Don't get me wrong, I like this game and the addictive qualities of it - there really is something to say about cartoony graphics, simple concepts and a few mini games thrown in for good measure.

I think that perhaps the tutorial could have been a little more explanatory and when it's all said and done, you've only got 15 levels, which can get a little samey at some point in the proceedings. That said, I will be directing quite a bit of my time to getting at least some of the medals unlocked on this game at some point in the proceedings.

I wish that there was an option to mute or change the music, as those tune really got on my nerves. They were quite loud, compared to the sounds of the game, so I felt distracted by this and frustrated by being unable to do anything about that at the time, save for muting my computer, which would have taken away from the overall experience of playing the game. The pause button is a godsend, thank you so much for this!

In fact, I enjoyed it so much, I hope you make a sequel. Possibly give us some reasoning and plot, so that it becomes a story in between missions - just give us non-gamers a chance to recover our blood supply to our arms at this point ;)

[Review Request Club]

Glaiel-Gamer responds:

you can mute the music from the options menu

Limited, but decent fun

A good way to kill a few minutes in the office, before I get to more in depth games, like "Toss the Turtle". Sadly, the gameplay is limited and the death animation of the retard getting ploughed over on the highway gets old pretty quickly - perhaps more deaths could be incorporated there.

I think that there is a chance of making this better, with the three lanes to choose from, so better, faster cars available to you to jump over that are worth more points and so forth. It's got a lot of promise for developing it further, so give it a shot and take it further.

The tune is annoying, so an option to change the track, or mute them altogether would be a brilliant thing.

[Review Request Club]

Interesting, but a little limited

Not a bad little system, but sadly, this game is a little limited, by that it gets rather crowded and difficult after a relatively short amount of time.

Perhaps a level system could be introduced, with varying power ups and downs, that would do things like speeding up the angry faces and slowing them down, increasing and decreasing the size of them. I think that you've got a good setup here, but it gradually gets limited by the way that the game works.

Perhaps a plot could be added, making it Angry's journey through Newgrounds, with the way that he moves from level to level, catching his friends and experiencing every facet of Newgrounds.

Not bad, but there's some direction for you to go :)

[Review Request Club]

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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