A little short
We have here another great game in the series, but with how the piece panned out, it just seemed to be gone too quickly. 6.1 meg isn't really that huge a file size, so why not flesh it out with a little more plot? The whole progression of having the rabbit not say much through the piece and having the hatter in a prison cell next door was well worked, but I personally didn't think that you put enough effort into the "Lewis Carroll" aspect of it all. Perhaps this needed a few little touches, like fleshing out the scene where you get the secret code. Why not have a riddle to answer, rather than the answer just being there? I know the answer itself is a riddle, but there could be more puzzle there is what I'm saying.
The drawing style is good, the humour is very dark and I'm completely confused as to how the piece will pan out in the third chapter. I just hope it's longer and has more of a chance to grab my attention.
Longer pieces have more chance for medals, so take it from there and give us a chance to earn more points for games that us strategic minds like to play. If you haven't already, I'd suggest you go back in gaming time and look at Discworld, to learn how to tie people up in knots of puzzles. Besides, going back to last night could be a 21st Century twist to a Lewis Carroll style tale, that you never see coming until the mad hatter presses the button.
[Review Request Club]