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Coop

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Hmm... different

Okay, so I think that you've certainly produced a flash that was original in concept and animation style, though I can see where you've borrowed from certain genres.

I think that you dragged it out a little much for my particular tastes. I would have recommended that you cut a few of the fight scenes, because the production of a script of about 3 secret moves one after the other just didn't seem right to me. The characters broke the fight up with the conversation pieces, which would flow much better if you could gain a voice artist.

I would also have added a black bar along the base of the screen, to put the subtitles on. Sure, using different colours for the different characters would help to avoid confusion. I think this would allow you to concentrate on the combat to a greater degree.

The other thing that could use a little improvement would be the work on the drawing style - it's pretty good throughout, but the occasional close up and when the ginger lad gets the Phantom of the Opera / Medieval style skull mask, it does show a few minor issues with your drawing style. A little more work here to round off the edges and perhaps add a little shading in (cheekbones?) would be highly beneficial to this piece.

[Review Request Club]

Ogiyose responds:

the black bar at the bottem of the screen for subtitles is a gd idea, i might do that next time thx.

Nice, but random

Certainly an interesting piece, with some cross-discipline style of animation. The frame by frame was well made, but is certainly not the best part of the piece. I like the scene setting and the way that you drew it.

With the well drawn parts, you need to concentrate on those a bit more, but it's at least something to work towards. I think that it shows your quality as an animator and I would love to see you develop this sort of thing to a full flash or even a series.

[Review Request Club]

Lochie responds:

A series, I never thought of doing that, I might now actually.

I will work towards drawing more detailed pictures from now on, thank you.

Utter garbage

I'm sorry, I have little praise for this piece, as it really barely merits a review - the only saving grace is that I can point out where to improve, i.e. everywhere.

Start by losing the background - this sort of animation would be better off on a white screen, or any other colour, for that matter. You then need to work on the frame-by frame animation. It needs to have a certain oomf, by going further than the outline of a rocket. With this in mind, you need to take it further and not loop in when you get to the rocket - take the rocket further, increase the fps speed and really go for it. Plenty of tutorials on this site can help with FBF skills.

Also, the music - a nice piece, but I think it needs to have further animation to justify such a nice piece being a part of this. Try searching for some shorter tunes, which might be better suited to the length of the tune.

[Review Request Club]

mikkim responds:

Losing the background- If I remade this, I wouldn't do that... I think it looks good. improve the animation to make it longer- exactly what I would do... btw, I don't need tutorials to do that, I just need to stop being so lazy... lol- the music- I made this for the music, not the other way around, so... Nope. I agree with the extend the piece alot, but I don't agree with remove background, music, or learn how to do fbf, because I don't need to learn what I alredy know/knew.

Great fun

Always good to see Jim and Gary having some fun together. So now that youv'e got Flash CS3, will you be putting the explosion tools to good use?

In short, more explosions please!

Never seen a demonstration of this kind of technique outside of a tutorial. You've got a nice spread across the board with these new techniques. Happy playing with them and I look forward to improved productions.

[Review Request Club]

Jimtopia responds:

Yeah it does kind of give off a "tutorial" vibe doesn't it? The only difference is that in this, you don't learn anything. I'm pretty excited myself to see what all Flash CS3 offers as well.

Cutting Edge Satire

Well, this certainly sums up what features are available to me with the new ifone. Personally, I think that I'd love to buy a phone that I can use to make phone calls and write text messages, since that's all I've really used mine for since about the late 90s.

Anyway, moving on from that, the satire is good, as is the animation style and joke nature. Its good humoured, without being too abrasive and potentially offensive. Personally, I'd have gone into more depth about these aditional features that you would never use, probably giving more animation to show how it isn't worth buying, even if they were giving them away and your other choice was to contract a particularly painful disease.

[Review Request Club]

RhysMus responds:

haha thats a mighty fine idea :D
maybe an ifone 2...... nah prolly not
thanks anyways man :D

Some good, some not so good

A varied collection of Newgrounds idents, I must say. Some of them were really awesome, but I think that there needs to be some rather drastic tweaks on others. Some selections of sounds were horrific, with static dominating the piece, which wouldn't sound good attached to award winning flash.

I'd tend to go for the look of using Newgrounds characters, as they are easily recognisable, which is why Tankmen features so heavily. I would ask why the one author has chosen the drunk from Tankmen 2, instead of Steve to be the Tank driver. It just seems slightly odd.

Of course, there are other NG features and characters you can use for idents - Pico, or the bots for example, as they don't get used as much in NG paraphenalia and the bots ident would be a lovely addition to this collection.

[Review Request Club]

Insanimation responds:

Thanks for the review.

The thing about a bot intro is that they are very hard to draw and animate, whereas Tankmen are easy to draw, and, if assembled correctly, easy to animate.

Regret?

So what is it that you regret? Do you perhaps regret not having written such a simple song and submitting it to the Audio portal yourself?

I think that you've lost me with this offering, as it could have a great many meanings. The letters in red don't spell out anything that I could make out, so there was no subliminal message. It's a very simple slideshow, that could have been so much more, if for a key component, that was forethought.

I wonder if that is what you regret?

I regret not being able to write anything more positive about this flash.

[Review Request Club]

SprintT responds:

Take what you wish from this peice and scorn me all you like. I applaud. As to what I regret I choose to keep that to my self for it is irelivent to the flash.

It's a start

There are a few bits and pieces that you have performed well - the basics of the animation are straightforward and you've added the sounds of the skateboard well enough to the production.

The only problem is that it's really too short - he does a couple of skate jumps and then gets a large weight dropped on him. You didn't even change the appearance of the clock - just flattened it a little. Why not do some sort of crack down the glass of the face and maybe have a bent hand, to make it look more broken?

[Review Request Club]

sistem69 responds:

As i said i did it in very litle time and fucused more in the animation thanks for the review.

What the..?

Well, it's a poor enough animation that simply fails to impress on so many levels. It's a real shame that you can't come up with anything more controlled by now, it really is.

Concentrate on the things that you really could do that would improve your flash so much more - Motion Tweening, for example. There are plenty of tutorials on this site for it, just head to the top of the screen and type Tweening into the search bar - you'll find enough tutorials about it there.

Slow down the flicking through of the subtitles. We can't all read as fast as Johnny 5 from Short Circuit. If it helps, read out what you're going to say and time it, so that you get a rough idea of how long it should stay on screen for.

Try zooming in and decreasing the size of the tool to get better detail with your drawing implement of choice (Mouse or tablet). Hopefully you can learn from what has been said and hopefully we can see some of your better stuff at some point.

[Review Request Club]

Wegra responds:

Lol your icon pretty much explains the review.

Nice joke

Let's face it, this is one of the precursors to the Jim & Pals series as we now know it. Great little joke and it only goes to show how much better your flash are with voices. This one was certainly missing something, aside from the lack of vocal talent.

There's usually something else about the supermarket - usually some other background noise, other than the musac, which was spot on, to be honest. I think that a basic humming noise for the refrigerator and a few noises for the cash register and the door would have added nicely to it.

[Review Request Club]

Jimtopia responds:

Yeah I think you're right this was sort of a Jim and Pals precursor, that had never really occured to me before honestly. And you're right again with your sound effects suggestion, this really would have been improved with the addition of a few sound effects.

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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