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Coop

259 Game Reviews w/ Response

All 506 Reviews

6 reviews are hidden due to your filters.

Not bad

Considering that this is 6 years old now, it's stood the test of time pretty robustly and I like it, especially considering that the filesize is only 1.3mB, which is tiny.

As with all first episodes, there are things that need tweaking - a little work on the lip-sync here, a better animation for the doors opening there, maybe changing the outlines of Joseph's corridor from blue to black, but other than that, it's a nice piece.

I look forward to seeing later episodes and possibly a renaissance later on in the series.

[Review Request Club]

Violet-AIM responds:

Thank you for the review sorry so late on these, we been busy.

Not my thing

Well, this is effectively a slideshow, where the play button is a blue button. It needs some improvement with the interactivity - let's see some extra movement and plot line with this game.

I'm not sure how you are trying to sell this thing to people, I think that the best way will be a total overhaul, but maybe it was that I didn't get past the part where the dot decided to hide from view.

[Review Request Club]

iMate900 responds:

I knew on the lights that most people don't like this. I've tried my masochistic brain for this game. It is hard :) Hint: use that Tab-key exploit!

Too sketchy

I think that you need to slow the game down slightly, as when the pumpkins fly across the screen, you have only a split second to react and take them down before the round is over.

Secondly, you need to learn how to spell Pumpkin, as it just looks backward if you spell it like rednecks pronounce it. Most people in the civilised world look down their noses at people who can't spell a commonly used word like pumpkin correctly ;)

Perhaps the game mechanics could do with an overhaul - throw the pumpkins in the air from maybe 3 or 4 locations, so they go up and down, without arcing across the screen all together. Maybe have a set number of pumpkins that the guy wants Cletus to shoot, before you can move on to the next day, otherwise the pies just won't taste right.

[Review Request Club]

Lord-Of-Lazyness responds:

I have heard a great deal about the the pumpkins moving too fast, which is fixed in the new update hopefully.

In response to how to spell pumpkin, most civilized people would put some hidden purpose as to why they spelled it as punkin instead of pumpkin. It is attributed to my grandfather who is 87, playing a large role in my life. Born and breed in Arkansas, he enjoys hic jokes because it reminds him of how dimwitted some people were when he was growing up. At the end of the next version I will add a short credit section stating it is for him.

You read my mind on multiple locations for incoming targets, however I did not even think about having a set number of pumpkins you had to hit before you could advance. I might have to add this, and besides Cletus is a horrible cook(explained more in the new version.)

Thanks for the review.

Lacking effort

So I've instantly won a paintbrush? Well, it's on;y a picture, so I wish that I didn't have to go through the indignity of winning something that I'll never actually be able to use.

The lip-sync was absolutely awful, with no regards to where the sound was, so half the time there was no sound and the images of the character is still there, flapping lips, apparently taking to itself.

With the flashing screen at the start, it would be a good idea to tone that down a little, as it's just the visual equivalent of white noise, so toning it down and perhaps adding some sort of harp based fanfare, you would give us a much more enjoyable perception of having won something.

[Review Request Club]

Wegra responds:

I respect your opinion. But please get a sense of humor will ya?

Too simple

I think that this piece needs to be taken further, preferably by developing how blood splatters really work, then adding this to your piece. Without wanting to sound harsh about your drawing style, the stick figures looked bad, but it really could have done with using the madness characters if you could draw them so well. Concentrating on how you draw your protagonists will really help the look of the flash.

More methods of killing could be useful - Acme rockets, Anvil dropped on head, torn to shreads by wild dogs, that sort of thing, possibly even the Monty Python foot off Doom, that descends from the top of the screen to crush the whole scene, just for a laugh, perhaps.

That's just a few ideas for you, so that you can hopefully take it further.

[Review Request Club]

Murad136 responds:

Haha, thanks for the ideas! I never thought of the funny aspect! Well, I'll be honest, I didn't really try hard on the stick firgures, because if I did it would have taken me 1 extra week, and I was anxious to release this one! Thanks for the review, everything has been taken to mind!

Bad

Let's face it, I'm going to be one of the so-called "Whiny assholes" that you refer to in this flash. It's too short, it's not really a game and it needs sound.

I think that with practice, your animation will improve, but you need to expand upon the bits and pieces that you've sorted out for the flash in the first place. You;ve got about 11 months to go until Madness Day 2009, so if you get cracking now, you'll have learnt so much more about things like motion tweening (You need this in the flash, to get the motion between the frames for the bullets, for example), and other parts of general animation sorted out. Adding sound would be a great idea. Do a search for audio with the theme of Madness and add that to the flash, to instantly get something good going.

[Review Request Club]

Murad136 responds:

Thanks. Actually I've already started on my Madness Day 09 flash, it's going to take me a while to make. Well thanks for the honest opinion, and yeah your right, I've had loads of practice and I defiantly have improved! Thanks!

Good game

A nice game that has all of the features of the traditional ball cannon shooter, but it really does need another major gimmick to set it apart from the rest of the crop. I like the idea of the additional B-O-M-B balls that you can fire and collect, as it's a new feature, but not something really ground breaking.

Good graphics, a nicely addictive, but not too annoying soundtrack and a decent twist with a pirate theme.

Perhaps you should put a level map up and show us how far the pirate has got towards the treasure? Maybe a few levels where you ahve to beat rival pirates who are also after the booty?

[Review Request Club]

willcheng responds:

Thanks for the review and the feedback. We really appreciate it.

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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