A good romp
As always with your games, I'm very impressed with the level of detail that has been put into it. You truly are a master creator of this sort of game and thoroughly deserving of the plaudits that you get for them.
I think that the way you've added simple designs to the upgrades, spent ages working on getting the details right like the splatter and even the blood on the windscreen, I don't have to play it long to fall in love with it.
One medal down, many more hours spent sitting in front of my laptop I feel, pursuing the goals. It sure is going to take a while as I don't really have the skill, but on a war of attrition basis, I might have a shot.
Perhaps have checkpoints, when you can actually come off the road and stop to try and grab yourself some additional supplies, such as armour plates, additional ammo and even more fuel. Do you dare to try and change the tyres on the car, as the authorities close in on you, as well as the much slower zombies?
This game has great potential, even in this finished form that we see before us. I think that it's awesome and clearly has the benefit of a lot of thinking gone into it. How long must it take to get everything in place for a piece like this? Mind you, when you've got such a great team to back you up in the art, music and voice stakes, you don't really need to worry about time, really.
I hope that this makes you and your collaborators money, as you all deserve to go pro with this sort of game development. You'd make some truly mesmerising games.
[Review Request Club]