Rather addictive
Well, this game has all of the things required to make a very good little defence game out of it - the setting is decent enough, the graphics and concept are nice looking, if slightly unoriginal. The music is well chosen and applied, while everything seems to fit together well.
I particularly like the bloodstains that you splatter across the battlefield, when you hit an enemy. While I'd have preferred to be shooting things that look like something advancing towards a position on the battlefield, we have to work with what we're given. Shapes remind me of something akin to markers on a WWII battlefield map, where the controllers move the pieces so we can see who is doing what, without leaving the security of the War Office in Whitehall. Walkers, runners, heavy ordinance and the like could have been used instead - this could give a different dynamic of having things that need to close to a certain range, before opening fire on the position. Obviously, this could lead to snipers, who almost always hit, while some troops get very close and hit you 1 in 6 tries, for example.
Certainly worthy of stealing a morning from me, but there's room to take this game further. I'd love to see new versions of this game spring up. Let me know and I'll review them as well.
[Review Request Club]