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Coop

748 Audio Reviews w/ Response

All 1,161 Reviews

Not sure about the dreams

It was a good song until the dream sequence started, which takes away from the original song so much that you actually feel that you're in a different tune - there's too much variation there and it feels like you need to split the song into two pieces and treat them like the two separate entities that they have become.

The first piece sounded excellent, with a well worked tune and vocals to suit near-perfectly. With that under your belt, you must have felt like you were able to vary the track, but for me, it backfired.

In the last minute or so of the track, where the music starts and stops, it really sounds awful, so you need to do something drastic about that - most songs of this length are justified in being so long, but this seems like you're trying too hard to reach this pre-determined length.

[Review Request Club]

soulofbass responds:

thanks for your input, i don't agree with everything you say but i appreciate the time you took to write this

Pumping in the club!

A nice tune, that's got the driving beat to pass it through most club scenes. This piece is powerful and if it weren't for the overtone of static on the melody, I'd have played it a lot louder.

I think that the melody is nice, but could use a little more variation, as could the vocals, since they just repeat whenever you feel like putting in another "On the Dark Side" Not that I'm complaining, but it could use another sample, just to make it more impressive, when the Dark Side comes in.

[Review Request Club]

Krussi responds:

Thanks for the review :D

Yeah, I looked for vocals fitting the Darkside vocal, but didn't find anything that I liked :/
I don't really know what you mean about "the static on the melody", but I can guess that it has something to do with the lead synth, or the mastering, since I'm not that good at EQing or master my tracks properly.

Well, thanks alot for the review and the pointers :)

Cheers

Zag-Zag

Are we to believe that this is some sort of crescendo, as it only Zags? If so, it's an ingenious way of conveying that sort of theory.

I like the way that the pace conveys a great sense of urgency for the piece and I can certainly see how it would be suited to a racing game, for example, but let's not draw the line there.

You've got quite a scope for variation with this, as it's a pretty basic loop, so this can be stretched out, giving rise to extra bits and pieces of variation to the piece, which is really all you need. Of course, stretching it out a little combats the fact that it does not loop so well, which would be nice.

[Review Request Club]

Krussi responds:

Thanks for another review :D now when you say (write) it, I feel like it could be used in a F-Zero or Whipe Out racing game, if I were to remove the ambience samples.

I'm not sure if I should continue on it, or if I should leave it as it is :/
Anyway, thanks alot for the review and your time :D

Cheers

Good Drums

I'm really not sure about the sound effect that you've put on the guitar here, as I'm not entirely sure how it is meant to sound, or what, if anything, it is meant to represent.

For me, this tune is symbolic of drug abuse, as people messing with their minds are ending up with this sort of sound accompanying their lives, as they sway almost uncontrollably through the misty haze that is now their surroundings.

I think that you need to work on bringing the drums on more and allowing some creative oompf through them, as the intro was awesome, then the guitars came in and really didn't do the piece any favours.

[Review Request Club]

JohnnyCellulose responds:

Thanks for all the reviews guys! Thi song seemes like a 'love it or hate ite it' type of thing. I'm glad for all this feedback though!

Ambient Rainforest

This is the sort of track that you get playing over the videos of the wonderful things about rainforests and jungles, with things like orang-utans hanging around in the trees and then the more active creatures, like colonies of ants busily harvesting a few leaves off a banana tree, to take back to the ever expanding nest.

Wonderful sounds, but I would question the use of the thunder - not every rainstorm has thunder and lightning, so why does this one? It's maybe something a little too powerful for the track, so I would just omit it, as the song is good enough on its own, without the extra gravitas.

[Review Request Club]

gregaaron89 responds:

I like the rainforest thing lol :) Um about the thunder... hmm... I guess I just wanted to intensify the emotion. I think it has a different effect before and after the song drops out so that's kinda cool i guess. You gave me something to think about...

Thanks for the review

Bangin'

Not a bad little tune, but like a lot of reviewers here, I think it gets a little repetitive for a 7 minute Behemoth of a track. You need to add something else to that beat loop to get the most out of it, most certainly.

I've given a 9, mainly because the variation element that really is dominant in this piece with the melody - you've gone all out to impress with that and while it's impressive, the beat does drag it back slightly, which is where the focus needs to be.

[Review Request Club]

WritersBlock responds:

My harmonies and beats really do need to vary themselves more as the song progresses, I guess I tend to get stuck in the same pattern and drag it on too much.
Thanks for the review. :)

Soomt, controlled

Sounds like a well driven, high performance car. I can imagine this being the driving tune for certain drivers, as they guide their magnificent machines around the tracks... though maybe not what you'll hear on the car stereo, more like the soundtrack on the postseason DVD...

Possibilities exist for this to be a racing game tune, which is good. I'd certainly recommend it for anything like that over the course of my time on this site. Perhaps it needs a slight tweak in the middle though, as it does go a little quiet for a racing tune, when everything fades out, as if they've stopped for a pit stop or something. That's just a little long.

[Review Request Club]

FlamingFirebolt responds:

Perfomance car? Not really what i had in mind but oh well. :)
I'll adjust the middle part asap, evrybody hates.. 'dislikes' the middle part either for being too quiet or just plain generic. Ill try to make that part especially better.
Thanks you liked the demo :)

-firebolt-

A little repetitive

There's quite a few different components for this piece, which is good for the variation, but it's just not my type of music, I'm afraid. I think that with the way that things pan out, it's a decent effort, but a little on the loud side, as some parts cause static effects on my speakers, which doesn't occur when I'm listening to music on my iTunes.

With that taken into consideration, it's certainly one of those songs that will keep the clubbers bouncing around for 6.5 minutes and will then blend seamlessly into something else quite similar in sound.

To give it a little more marketability, I'd certainly suggest that you get some vocals into the track - that will help to encourage people to listen to the track and remember it. You rarely get people humming and whistling tunes, when they can sing the lyrics (badly) along to the tune playing in their head.

[Review Request Club]

TheBellmaker responds:

hmmmm, vocals you say? I'll think about that part.

Finally, a review that's not a 10. So I know I can improve a lot more. As for the loudness, the only loud part I can think of is in the beggining where the square jumps in suddenly.

Thanks for an honest review!

Ghost Motel?

A nice piece that I think could certainly have been applied to the Ghost Motel Series, which is on Newgrounds. If only Violet-AIM and XwaynecoltX would make some more...

A nice mood is conjured up by this tune, one of quizzical whimsy, which I feel is something that you've captured nicely. Perhaps adding a little extra variation would have been nice, as it can get a little samey after a few times around. I do think that it is a very nice loop though, so that does detract from the length being a little on the short side.

[Review Request Club]

alix1 responds:

i think it loops doesnt it?

Not really 'music'

I can call it a valiant experiment, but that would be where it stops - you've just given us a pattern of beeps that isn't really music, as it's hardly something that I'd catch myself humming on the way to work in the morning. It's not even something that I could say has practical uses for application on flash movies or games, save being an unusual form of torture for part of a military themed game.

[Review Request Club]

mikkim responds:

it's suposed to be "spascey"

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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