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Coop

1,158 Audio Reviews

748 w/ Responses

Needs balancing

I think that you've got a decent sounding rhythm and beat, but other than that, it does sound like you're trying to squeeze a few elements too many into the tune in too short a space of time.

Perhaps try lengthening it and changing the backing drumroll beats that you've added - they sound like too many strikes of the drum, so it doesn't fit with the rest of the tune. Perhaps it's a start of something better, but it needs some work to reach the next level.

[Review Request Club]

Quality can sound better?!

Wow, this sounded pretty good to me - perhaps I need to upgrade my speakers...

It's lacking in variation a little, but I think this can go quite a way, with with the basics well set out at the moment like you've done so far. Some sort of more outlandish solo on the melody would certainly not go amiss, to keep the listener in the picture when they are listening to it.

It loops very well, so that's always a bonus. If you can add that additional variation, it will certainly help to keep the track sounding fresh, rather than people getting bored after one or two runs through.

[Review Request Club]

Too messy

I'm sorry, but this needs a major overhaul badly - I would certainly suggest that you head back to the drawing board with this and start from scratch. How many different tunes did you want to try and play at the same time?!

When more than 3 of these individual sounds merge together at the same time, it becomes quite messy and it's impossible to enjoy them as the individual pieces, or enjoy the piece that you've thrown together as a whole. Try taking some out and adding new ones in, not stapling more and more over the top, as it become unsustainable very quickly.

Perhaps start with the sort of game that you would focus the music for, then work to that, chopping and changing the pieces of the puzzle as necessary.

[Review Request Club]

fallensoul289 responds:

Well I can't argue with your logic I guess hopfully my other audio will be better.

Here comes the sun

Good beat, nice melody and a great sense of variation, to keep everything organised and happy. I can certainly see the hippies dancing around to this one. While it's not quite whale music, it's something that they may well appreciate.

A shame that you faded it out, as you could have made it into a stellar loop, which would have been able to play as a nice piece of background music for a long while, as the sun begins to peek through the cloud cover on a chilly Wiltshire morning, greeting Stonehenge with the first rays of Midsummer's day.

Good work on the synths and the keyboard solos are something pretty neat, that just adds extra impetus to the song.

[Review Request Club]

durn responds:

thanks a lot, man. :) only reason I didn't make it loopable is because I start it off at 92 bpm. so even without a fade at the end it would've thrown it off. :) glad you enjoyed!

Sounds better

But it is still a little repetitive - everything here has such an air of computer generated riffs, that it does drag the track down in my estimations. With how it has been and the fact that you added what sounded like synthesised flutes over the top of the last run around, I can certainly say that it needs to have more variation once more.

Things like the different drum riffs in the background, slightly tweaked guitar riffs (even modulating the key that it's played in for a run) make the tune sound more human and less artificial.

I'm sure you can do it, but it's going to take a short while to get everything in the right order for it.

[Review Request Club]

Cornilious responds:

Vocals will make it sound less repetitive, I'm sure of that.
Computer generated? I'm not following on that really. I mean, I do focus on theory a lot I think calling the riffs computer generated is a bit of an overstatement.

As stated before, yes the drums will be varied in the next incarnation. Modulating key is a bit of a gimmick in my opinion and I'm not sure if I'd like to change the riffs that much, maybe strumming patterns but not much else.

Thanks a lot though! I really appreciate it when someone takes the time to actually pick apart a song of mine like you did. If everyone gives me tens, I'll never improve!

Good, but lacks variation

I think that this piece stays too uniform to really keep me interested. It's a little difficult to criticise this, because it's technically sound and doesn't have any discernible faults that I can hear.

As with previous of your submissions that I have reviewed, you require more variation, just to add a further spark of life to the tune itself - possibly leading on to other avenues that you may not have explored just yet.

[Review Request Club]

Cornilious responds:

Yes, yes.
Ideas for variation:
Guitar fills during the verse. (The mellow section.)
Maybe a couple of quarter to half measure drum fills during the chorus. (Where the distortion comes in.)
VOCALS (I'm really motivated to do vocals now. haha)

Not bad

It needs to be played with the bass turned up, as it makes the track sound so much better. It's quite a shame that the guitar is so quiet, with the effect over the top almost drowning it out in a sort of U2 "the Edge" kind of sound to it.

I can certainly hear extracts from "With or Without You" coming through this one, every now and again, but it's a very nice and original piece.

Perhaps a few additional riffs and even some vocals would round this tune out nicely, as it's quite a sound, but needs something else, just to give it that extra lift.

[Review Request Club]

Cornilious responds:

I killed the dry signal on that guitar to make it sound that way, so I guess it's a personal preference as to whether it sounds good that way. I was looking for a "lost in a washing machine" sound.
I really liked the guitar melody on this one, so I stuck as to what to do if I added vocals. Should I just put the melody guitar a little lower in the mix so that it won't clash with the vocals or what?

Looking forward to your input!

Hmm, interesting vocals

I think that this is a neat track - almost reminiscent of a 'club scene' version of Jeff Wayne's War of the Worlds. I can certainly conjure up images of that wonderful stage show to go along with this. Marvellous.

Quite a long track, with excellent sounds and vocals. The track itself can get a little repetitive, but that's the chance you take with a track that's almost bordering the 10 minute marker.

With a few more modulations and possibly even a chance to revisit the mellow sound of the intro, you'd have something that keeps people's attention spans in check and keeps them drawin into the spirit of the tune.

Great for a driving game, particularly something involving a nice long coastal drive, or something on the WipeOut scene.

[Review Request Club]

Nice

I think that this isn't a bad track - the way that the whole track first together is quite nice, with the exception of the ending - I think the change of tempo was unnecessary.

While the beat, melody and counter melody were a little generic sounding and didn't vary enough for me to thoroughly enjoy it, you've still made a good piece. With a few additions here and there, you can certainly take the next step and make this a much better track.

[Review Request Club]

Loved the boing

I think that this song has what it takes to be a welcome addition to the genre of Techno. The addition of the spring sound 'boing' just made me stop and think for a while. It's really something that you don't expect to hear in a Techno track the first time you listen.

A good beat and a decent melody to complete the piece. I think that it could do with a little work to loop it, which would make it even better, then you could think about even making it longer, possibly adding other things for variation - I didn't personally like the vocal samples, as I thought that they took something away from the track itself.

[Review Request Club]

JumpstylezBeatz responds:

hehe i was on a time limit when i made this but thanks for your thoughts

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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