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Coop

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Hmm, a few changes and we're there

Not a bad piece overall - I can see that this particular entry would benefit from a subtitles bar, as jumping around the screen to click the speech bubbles to advance the text. I think that a button on the bar would suffice to advance the text in that respect.

The plot is workable, but could use a few tweaks, to make it less linear. Perhaps have the guy that killed the skeleton get back up after he died, or something, like a recurring villain, perhaps.

It's got some great potential, so keep working at it and hopefully the next one will be better :)

[Reivew Request Club]

kfc23456 responds:

...yhu ruined the secret for the next one
he's just injured,but he gets killed at the end of the next one

Secret ruiner >:o
lol just kidding, but i'm making a way better one

Well, it's a start

A little too much time was spent of the intro and outtro, as opposed to the plot exposition, for my liking. I feel that you've cheated a little too much with the valley at the start - it seems to be flickering through a couple of images that you've drawn, which don't change as much as a natural landscape would.

When the images of the characters come past on screen, they don't stay up for long enough for my tastes. Then again, there are so many of them, perhaps you could taylor it for the episode itself - that way you'd only have three characters on screen, saving you some time, to let us see them all.

A little more work on the drawing would be well appreciated, but it's not all bad, by any stretch of the imagination. I think that you've got a great start to a good looking series and judging by the score, some people agree with me there.

Perhaps expanding on the fight scene would help here, as while Jai did make it look ridiculously easy, he could have done a few more moves to down the turtle.

[Review Request Club]

CartoonCoffee responds:

Lol i didn't think people would catch on to the background. I guess i can't cheat in episode 3.
As for my art i think i could improve a bit aswell.
And the fight with the turtle was suppose to show Jai's incredible strength. There will more interesting fights down the road. That i promise

Metal Slug

Well, it's a piece designed exclusively for Clock Day and while it's got a decent piece of music to go along with it, you're not talking much else in the piece here.

A few bits of variation, with some different firing patterns from the three characters / ordinance pieces would have been nice, especially when the piece got so far and then just cut out. Man, you didn't even keep it going for the length of the track. Surely these guys would have fought off the wave after wave of spam if they could have put some more effort in!

[Review Request Club]

Fro responds:

Effort on clock day would be the dumbest thing in the world. Why put effort into something that's going to be completely ignored unless put on the front page.

Not bad animation

I think that you need to spend some more time developing a plot that you can use definitively for your pieces, but this is certainly a decent looking work. I'm not exactly sure what the 'Blue Tot' is, but it is quite well drawn, in a simple sense. It fits in well with the background and the animation style of the bird.

I think that you could have used some sound effects of birdsong, to give the piece more depth and overall it's a little short to showcase your animating abilities. I am sure that you will go far with more practice and patience.

Not particularly a bad joke, but writing doesn't seem to be your best field.

[Review Request Club]

ZleapingBear responds:

write? ho writes??? :P
no i know. this was acteualy ment to be a random just practing animating... so i hadent writen any thing at all... just made it as the frames roled by...

But writing a plot migth will help even my animating, having a goal to go for.

Sound... well... i know...

Again.. thanks :)

Not much to say, really

The filesize of this movie says it all, really. I have text documents on my computer that are larger and better quality than this piece.

There is little animation to speak of and no plot seemed evident - it's really difficult to get into some sort of plot in a flash that short.

You need to work on your animation skills, giving them a chance to actually be seen, so move the arms and legs of the characters, possibly taking some inspiration from such good stick fight movies as Xiao Xiao, where the characters run around and do crazy flips etc, combined with some spectacular moves.

A music track could help, along with the inception of perhaps a voice or two, for these characters, but maybe that is getting a little ahead of us.

[Review Request Club]

killerchai responds:

Im doing this alone and this is my first flash i just learned how to slow it down and how to put music i cant get voices on and i added words last so i didnt know if you could see them or not.

Pancakes are good

While I do not doubt the abilities of pancakes to impress and detract from the making of quality flash movies, this is no excuse *slams fist onto table*

I demand that you spend some time making the proper flash submission for clock day and that you submit it when it is completed. Furthermore, you will require some plot line and of course some better drawing and animation!

Naturally, I may be willing to be more lenient if you were to, say, walk away from the pancakes in the hope that nobody should eat them in your absence.

[Review Request Club]

DrSevenSeizeMD responds:

You can have some pancakes too, we share!

Too short

A silly little gag that required more depth to it all - perhaps more buildup will make this flash have more staying power and a much more improved sense of completion when the punchline is delivered.

The drawing style isn't bad, but the animation is nothing to write home about - I'd have concentrated more on manipulating the piece, to give more life to the three characters. The tweens are poor, as it's just a cut out of Zelda going down on Mario and the little animation of Mario moving his head back isn't the best that you can produce, I'm sure. Perhaps Link needs to become angry and do something stupid, like butcher Mario and Zelda for punishment.

It's got a few things that it can utilise to become a good flash, but you're not quite there yet.

[Review Request Club]

J0hnnyR0tt3n responds:

Thank you, I wasn't really expecting much of this flash, it was just something I was messing around with, I just got a crappy little drawing tablet so I figured I would test it out. I am going to college for animation soon so I expect to learn a lot more, not just about flash but about animation in general.

Funny... very funny

I think that this was reasonably well thought out, but it does have room for more with the jokes and the plot exposition. I like that Adrian Veidt had some hand in Michael Jackson's death and the way the you mirrored the Comedian with Billy Mays. I'm sure you could have fit Farrah Fawcett in there as well, making her John Osterman's ex-girlfriend and creating the fact that rough anal sex with him gave her Anal Cancer, for example?

The outfit that you gave Dr. Manhattan could have used a little more work, as it's not quite up to what was used in the movie. Also, for me the mask that you had for Rorschach was too animate - his expression didn't change that quickly or violently, like some sort of screensaver.

I liked the easter egg and I think it's a poorly drawn method of showing dislike for Harry Potter. Perhaps the music could have been quietened down a little for the thrash metal, but other than that, it's funny again.

[Review Request Club]

zappawadda responds:

I was thinking of mirroring Farrah Fawcett in some way, but to be honest I didn't know who she was until she died. Then two hours later my attention shifted to MJ.

The Rorschach mask was only meant to be on screen for a short time, but I agree, it needs more work.

Thanks for the thorough review!

Short and sweet

Certainly well animated, but I'd have said that you need this Kill Bill chap to make his audio submission samples a little longer, to provide more fulfilling animation.

Sure, you've got one pretty good animation out of a pretty random sounding sound byte, but it could be taken so much further - will you be using him to add to the of your future submissions, or just be keeping it to this experimental stage for now?

Such a great metamorphosis - I could have seen it do something like a "Hulk Smash" bit at the end, when he decides to break through a wall, or eat the mic - you know, something utterly random and brainless.

[Review Request Club]

YoinK responds:

KillBill can produce really clear audio. I told him if he ever made more audio... I wouldn't mind animating more. I like your hulk suggestions... but I really want to make games again.. so I finished this rather quickly.

Decent joke

Well, it's not quite what we expect to see, I'll grant you that. The animation was decent, though more attention could be paid to the walking for the tortoise and the drawing style could use a little more fine tweaking, just to smooth out a few lumps and bumps.

Perhaps a sequel could be employed in some sort of "road runner" style disaster flick, where the tortoise, in tribute to Wyle E. Coyote, tries increasingly more desperate methods of learning to fly.

Congratulations to Sonofkirk on his Voice Acting debut :P Very nice. Possibly a little more work, but you'll get there.

[Review Request Club]

Insanimation responds:

Thanks for the review. A sequel might be fun, we'll see ;)

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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