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Coop

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Needs a lot of work...

I'm so glad that your drawing ability has improved over the years since you made this piece (I hope). The car does certainly need more of a make over, to actually make it look anything like a box on wheels. Perhaps the sound effects could be spliced over the top of one another - tyres screech, with the hit in the middle.

There is a modicum of a plot line there and I would suggest that you take it further, so that we're not left with a cliff hanger. There's plenty of file space here, so play with it and give us a juicy plot. What's it going to be, a Frankenstein style thriller?

I'd have had the dollar bill or coin fall out of the guy's pocket as well, rather than just appearing on the floor - it makes things look so much better to have a beginning and an end ;)

[Review Request Club]

Frenzy responds:

Okay. Thanks for the good review as always.

~ Z

Karmic retribution

It's not a bad little script, but it could use some work on the animation side of things. Perhaps paying more attention to the smashing glass noise would mean that it's cut to the right time scale for what you were after - yours was about 3 times too long, I'm afraid.

With the animation, perhaps you could have done a little more with the background, something like putting a sky in there and making it look like the camera is closer to level with them, maybe keeping the angle slightly above the horizontal, so you don't go completely the other way for the blue / wood background. Where do you go that the sand is that colour? I might fancy a holiday out that way...

The plot could have used more exposition - have the guys crash on the island in a charter flight, for example, so they are castaways. Then show us what was happening to the one crushed under women - perhaps screaming women would throw themselves at him and even if you make them look like blow up dolls, you've got a decent joke. Something similar with the money, but this one seems more difficult, so good luck.

Finally, when X is shot, don't take part of the scenery with you - it doesn't work ;)

[Review Request Club]

Frenzy responds:

The scenery was acciden... I mean, it was artistic.

~ Z

It's a work in progress...

Okay, I can see some progress here - you've moved on to proper animation techniques, as opposed to your more traditional work, such as the soundboard. I think that the drawing technique needs to come on a little - try getting yourself a tablet, for example, as a little drawing by hand never hurt anyone. You've just used line creating tools and circles, which isn't really the way forward, unless your name is LegendaryFrog :P

Working with the addition of things like faces on your circles, you might have a better chance of conveying a mood in the piece - writing "nightclub" at the top of a white screen is a serious cop-out, so come up with another scene showing him entering and the scene is set, ready for you to carry on with the piece.

All things considered, the file size was a little large - choose some audio with smaller file sizes, or find a free compressor online, that can do the job for you. Painting better backgrounds and improving your drawing techniques will see you coming on in leaps and bounds. Of course, a voice wouldn't hurt either, but perhaps that would be walking before you could run...

[Review Request Club]

Frenzy responds:

Thanks for the review, I know this isn't very good- but hey, I'm trying!

~ Z

As epic as LoZ gets!

Well, this is a fantastic piece, in spite of the fact that I was never really into Legend of Zelda as a kid, so I never grew up around the game as a young gamer.

I love the way that you've given such depth to the characters themselves, plus some of the lesser characters as well, giving more depth than most authors of pieces such as this would let themselves in for.

I'll admit that when I saw the file size at 12 megabytes, I was a little awestruck. Seeing the whole thing through, my feelings haven't really changed, except my respect for you has risen dramatically, for watching this epic production.

I'm glad that you had the subtitles, as the clock chimed while I was watching it and at 10pm, that's a long chime, so I think that for the benefit of not seeing something like that happen and having people need to return to the start, you could implement a scene select menu for your piece. That alone is the one major change for the good that you could make for this piece.

The downside of this is that you've shown what a 2-year hiatus could do for you, but as a result of this, you are going to have to bat to a higher bench mark for your future productions - I'd love to see what you cna cook up next for us to watch :)

[Review Request Club]

Emptygoddess responds:

Hopefully what I cook up will be delicious and have a nice vinaigrette base.

Not bad

I know it's an oldie of yours - it's even pre-redesign, so we're talking a 3 year old piece here, but there were still things that you could have added on top of what information you've given people on the awards in question.

Perhaps you could have told people what they need to achieve in order to get the awards - underdog, for example being the greatest difference between the review average score and twice the portal voted score.

I'd have suggested that you give an image of the award itself, this description and your tips on how to win it, with the option of having speakonia read it out to you - sort of a TL;DR button, if you would. This would be something that disables the music automatically, but if people want to, they should be able to change the track and / or mute it altogether. I know you've got the talent to make something of what I'm thinking about now, so give it some thought and perhaps come up with a new, more modern version of this infomercial?

[Review Request Club]

Frenzy responds:

Thanks!

~ Z

P.S. Please forgive the lateness of my reply.

A little muffled

It's funny, but there are sadly some limitations to the piece overall, which is a real shame. The voice work is decent, but there are still sound quality issues which require some work with the vocal artist to sort it all out properly.

When nit comes to the animation side, as you're a lot more involved in that side of things, your animation is quite simple, when you take into consideration things like how fast the lip sync moves and the fact that the two pirates don't actually move around that much does take away from the piece a little. Putting something like having the captain walk behind a screen in the cabin would have been better, when he came back dressed as the Dutchman and the bunny, just to keep people interested. Perhaps also a chest that he goes through for props, like the Pirates of the Caribbean DVD, for example.

These ideas are a few steps for taking the animation forward and as a result, you will end up with a much improved piece. Good luck.

[Review Request Club]

Sgtkillstuff responds:

Thank you! I could have made it a lot better, but I didn't have a lot of time to finish it and there wasn't really a long enough pause in between the names for me to really add anything special other than a quick change. I'll make sure to make my next submission more interesting though.

Quite funny

I like this song, it's catchy and in the true essence of LemonDemon, it's got a catchy rhythm and some very funny lyrics. I think that you might have been able to get a better quality recording though, as it sounded a little muffled, as if the sound quality has been reduced by compressing it or something. You've only got a 2.6 Meg file, so you've got plenty of bandwidth left :)

Perhaps you could have done something with Samuel's chin, as it sticks out more than Jay Lenno's or Bruce Forsyth's. A few minor tweaks here and there with other aspects of the animation will really bring it on as well. Perhaps things like drawing a better set of binoculars and having Rosella stand more to Samuel's left when he fires the bazooka - those things have a large backdraft when they fire, so paying attention to details like that certainly help ;)

Finally, I think that something needs to be done about Rosella's facial expression - don't be afraid to do stuff with her - I never see her lips move or the expression she wears change at all. A few tweaks to that will help, plus lip syncing when she sings that one line before they stab the teenager with the umbrella would make the world of difference.

Good job, I look forward to seeing more of your stuff.

[Review Request Club]

chesster415 responds:

Cool, thanks. I'm usually more game oriented, but I wanted to animate this before someone else did it. I probably could increase the sound quality a bit.

Needs some hard work

This is one of the usual pieces of flash that we see coming through on Clock Day - I can't really see how the file size is 1.3 meg - it sounds and looks like it should be a lot smaller.

I think that you need to start with the drawing aspect of this - perspective needs to be used with the road ever so slightly, for two reasons - It looks like the protagonist is standing on top of a hill, so some work behind the plane of the character, building and dustbin would certainly help. Secondly, if you make the road narrow ever so slightly, you'll give a much better look of the thing, as the parallel lines just seem to look out of place.

When it comes to the use of Speakonia, I'd certainly consider tweaking what you've got, as it's very difficult to understand what it being said - thanks for the flash cards, I guess. I'd consider adding some subtitles in a bar across the bottom of the screen (this will help your road issue as well ;) and do something with the images that you've liberally borrowed from Google Image Searches. Take them and cut out around the image, then you can do more with it, even animating them, rather than having a slide show as your only animation.

Perhaps you need more characters :P

[Review Request Club]

YukariYakumo responds:

Ran is working on the drawing, and I'm trying to improve my Speakonia skills. But unless I can find a good microphone, we're stuck with text-to-speech software for sound. Next time we'll actually have something interesting though, not just stereotypes and Google. Maybe some more characters too, who knows.

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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