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Coop

969 Movie Reviews w/ Response

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Very well done

Well, this is one of those flash that brings a smile to my face, seeing the input from a very different source to the one which I was expecting. The way that this piece just seemed to breathe a whole new lease of life into the song as well was fantastic.

I liked the way that the clocks themselves are represented, as opposed to the usual cartoon drawings of them situated on the characters, you've gone and used what looks like the clock face off an antique pocket watch, which was a very nice touch. A shame that there wasn't a credit for the cast list as I'm sure that people would love to know where you got the audio from, for example.

Sometimes, you don't need to be funny, to be good, but it helps. The crossing of the genres here really did work out nicely for you.

[Review Request Club]

ZenMicroClock responds:

Thank you for your review! I appreciate it mate and I'm glad you liked it!

Simple and quite effective

Not really a bad piece, with all things considered - the movements of the characters in here mesh nicely with the sounds, which was always nice to see, thought the main limitation was the fact that it's only 45 seconds long.

I thing that the best way forward with this is to make more solid looking images, as opposed to the really thin lines like you currently have, as it does look a little "wobbly" in places, with the lines being so thin.

The only other thing I could really advise you to do is to add more of a splash of colour to the proceedings, as black and white isn't the best way to cover the ground here. Still good work and keep it up!

[Review Request Club]

Surn responds:

"more solid looking images" Next time I do frame-by-frame I'll keep it in mind to work on keeping my lines straight. Thanks for the help and encouragement.

Aside from the vocals, great

Well, this isn't your best piece - there is some good humour there, but when you take into account the way that the vocals seem to have been recorded too close to the mic, or too loud, you do lose something in the quality.

Some of the jokes you can see coming and as a result of this, it does make them funnier - kind of in the sense of watching a Road Runner & Wile. E. Coyote cartoon, where you can see that the plan will fail, but it's a case of working out the details.

I think that this piece could benefit from tidying up a little on the level of the animation, just to give the overall piece more impetus and a sense that there is some improvement to be made.

[Review Request Club]

DWARFINATORclock responds:

I intentionally made the sound and art as obnoxious as I could for the Edbert & Otis series. When I made the first episode I made it hoping it would anger people, however people ended up loving it and asking me to do more. Since people seemed to love the original recipe I figured I'd stick to it.

Thanks for reviewing my movie.

Surreal ramble

Well, what can I say here - this is the most surreal story time that I've ever experienced. The drawing style even made up for the lapses in plot and the way that the story teller doesn't entirely know what's going on. Particularly the par with the pirates and the fact that the narrator actually makes a cameo there. Such things led to me laughing along in a bemused sort of way.

Have you considered just doing vocal work? Some people could really use your range of voices in their flash works. I know that you used Speakonia for the clock voices, but the narrator was another good voice that you've shown us.

In spite of the drawing style of this, you've made a pretty damned good piece here that is certainly worthy of mention on any day other than Clock Day, so why not submit something outside of the day itself?

[Review Request Club]

DWARFINATORclock responds:

The narrator in this movie was actually voicedby my buddy Blackmagic. I used to submit movies outside of Clock Day but in the last few years I have generally been too busy to make flash movies on days outside special occasions, that's why I have been submitting less flashes.

Thank you for taking the time to review my movie.

"In that case..."

Say hello to my new username - AgitatedGorilla. I think that we're just proving what an award winning idea this is and as sich, the whole process is absolutely wonderful.

Thank you to LazyMuffin, as the cameo here was truly worthy of making this piece award winning, along with the ever-so-slightly patronising attitude of the introduction of RedHarvest.

This piece is a hot bed of nice animation - nothing over the top here, but it's still got some good finishes to it; good audio - both the music and the voices worked very well; and finally the writing has provided me with a good few laughs, which is always good to see in a piece like this.

Bring us more Newgrounds How to - how would you tell these people with Awesome NG Usernames to get noticed on the BBS, for example. What about telling people not to follow the best users around and ride their coat tails to fame, not sticking their heads up the mod's arses and generally being a spammy retard, or trying to look really disturbed?

[Review Request Club]

LewToons responds:

thanks for the (rare) insightful review! i rly appreciate it
(whats the review request club? )

Dammit >:(

I thought there was going to be some other sort of gag, rather than that "I couldn't be arsed to animate" line. It was going so well and then the way that the cannon was presented was a great precursor to a suitably epic fight scene. What I didn't get was why you didn't animate the fight.

Still, there's some good work here and the animation is superbly rounded, though I was surprised not to see a single cow in this piece, nor even hear a cow noise from the battle sounds that you used.

A little more work and making the fight scene would really help you here. Good luck :)

[Review Request Club]

Imacow responds:

Lol, thanks coop. No cows in this one unfortunately. Some more may be coming along though. Thanks for the review

Wow, impressive

A very nice piece that has far reaching consequences and the style of the cartoons being drawn onto a partially traced, partially photographic background is incredible. I think that you've interpreted the music very well and have provided something very compelling to watch, while fascinating on the style and plot fronts.

I think that the style of giving the four main protagonists in the gang the same headphones, but represented by differing colours does lend a little bond of sisterhood to the girls and as a result, it allows a more empathic link with the viewer. This friendship that is shared seems to be a stronger one than the outward bond of the siblings, since they seem quite against one another, which is understandable, when you are in the same surroundings as a relative as close as them for too long.

Some of the references were a little strange and I had to watch this a few times to pick up on how the plot was being exposed as a whole, but aside from adding a subtitles bar, there wouldn't really be all that much that you could add to this piece by a way of improvement. I wonder if you would ever bring these characters back as a sequel?

[Review Request Club]

Skaijo responds:

Your review is highly appreciated. As it is, there won't be a sequel to this animation as this work was the the capstone to a series where the main focus was crazy fast pacing and random fighting/action scenarios. The goal was take a bit of a risk and try something on a sensitive note. I had a lot of fun working this out (thought the song certainly had it's repetitive moments of agony). The style of this and hopefully future animations is a combination of all Flash techniques used side by side, harmoniously. The next step is vector art and more subtle shading--which I hope you'll get to see during the next major project.

I've got an older sister myself. The bond I have with her is so strong that I easily take it for granted whenever possible. xD

Perhaps a Menu leading to sub menus?

Building up to another story, you seem to be spawning more contents pages than actual story here and it's starting to drag the piece down, in all honesty.

What you need is some sort of menu page that shows each one of your comic book serialisations on a page, allowing you to click and find the links to the chapters. It will make the start much easier for people like me, who have already seen the originals and much less tedious for those of us that haven't.

You've got some dark, macabre writing and looking at your piece overall, I think that it's nowhere near as good as Snowblind, so you need to work more on the game there.

Again, there needs to be some sort of logical progression of the speech bubbles, as I feel that moving from right to left on a page is somewhat odd, unless I was reading in Arabic, since that's how it works in languages in that region. Perhaps pay attention to these fine details and move on from there.

[Review Request Club]

Celx-Requin responds:

Hello,

I agree, sadly at this point when the series is almost done I'm way too much of a sloth to recreate another menu, that said you can use the scene select to jump past the other "act pages".

Thanks,
- Celx

Well designed and performed

I do think that this piece needs a little more in the way of better voice acting and perhaps some subtitles, since I didn't quite catch all of the lines, because of the voice you chose and the limited lip synching. The mouth doesn't change shape dependent upon the word that you're trying to get them to say, it just oscillates between open and closed.

When it comes to the background detail of this piece you've certainly gone overboard here and that does mean bonus points for you. It also sets the bar pretty high for you to recreate when you make more of these pieces.

I don't know if it was a bridge that the guy ran across, but the strobe effect of the piece in that sequence, before the police station and the other buildings that he ran past just seemed to make me a little nauseous. That could do with shortening and perhaps changing for something a little easier on the eyes.

Finally, when the sword is shown in the room, should it have a pointed edge so close to the hilt? I always thought that katana tended to have the blade move straight to the hilt and not deviate for artistic purposes that might blunt or weaken the blade. As the guy says in the following scene, "I note small details"

[Review Request Club]

Celx-Requin responds:

Hello,

The film actually does have subtitles (english, and spanish), you just need rollover the subtitles tab and turn them on.

Yeah the backgrounds in the next one are going to be even more detailed, which is why its taking so dame long to finish.

I agree with what you said about the bridge scene, however when running off the source .swf file it works pretty well, sadly its really choppy on newgrounds...

Thanks for the review,
Sincerely,
- Celx

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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