00:00
00:00
Coop

1,161 Audio Reviews

748 w/ Responses

A little quiet

I'd say that there were two real flaws with this piece - the volume and the length. It does sound really good when I turn the volume up on it, so we do have a very nice piece in the making that you can build upon, but I would seriously ask you to take some steps to improve the sound quality. Perhaps mess with the mic sensitivity, of get some ear plugs, so that you feel you have to hit them harder to get more sound out?

Anyway, as the piece itself goes, I'm not sure about the pauses, but the rest of the track is stellar. You've got a nice blend going with the way that all of the different drums come and go, but I'm sure you can do something with a deep, slow beat along in the background for effect.

[Review Request Club]

Good pace and melody

I think that there is a nice buildup here that certainly does turn the piece into a very nice sounding tune. Slowly adding new bits and pieces to the track, you get a much more rounded piece, even if it did start a little slow and quiet for my liking.

Once the melody came in, the track came to life and it was as if the lights had been switched on, giving the track a vision of purpose and direction. From there it came forward, to the front, allowing for some relevance to come with the pause in the middle, as opposed to the silence at the start.

With the way that everything seems to fit together from there, I'd have appreciated a little more bass, just to add some more emphasis and be a decent foil to the rapier of the melody

[Review Request Club]

dj-Jo responds:

ok, I'll keep your suggestion in mind when I submit my next song!

Thanks for reviewing. :D

We who are about to die, salute you!

And so, the heroes stand, helms in hand, facing the gathered crowd. Some of them may never return, but they will forever be remembered as heroes, who made the ultimate sacrifice.

They may mount steeds, or strap themselves into spaceships, but the result will be the same. Conflict, the results in certain death and bloodshed. With this in mind, the track is very versatile, especially if you consider that you've given us some Sci-Fi backing effects towards the end.

I think I'd have gone longer and made a battle montage, so that we could hear the horrors of the trepidation, then the battle itself and either the triumphant or despondent return of the survivors. A very good base and I'd love to see you take it further, since it practically begs for it.

[Review Request Club]

Techno with guitars

I'm not particularly convinced that this is Techno, because the guitars lend more than just a "General Rock" feel to it, so I'm willing to accept the piece goes elsewhere, with that. You've added some nice beats and a decent synth counter melody, so the guitar really does shine.

Perhaps some more realistic sounding drums would help the piece? I think that for a 6 minute track, it does have quite a potential for replaying it, which is nice to hear. Some sort of a drum solo would be nice in there as well, to give the guitars a break and not just holding out for the Techno solo.

[Review Request Club]

OH35 responds:

It's more of a fast electronic music rather than techno. Techno is usually more heavy than this. This piece is really melodic, something that usually techno music really lacks.

Regarding the realistic drums we're saving them for the live performances. Our main focus was to make electronic music with guitars in it so the drums had to be electronic.

Thank you for your feedback.

Pacy and energetic

I think that this certainly puts in perspective some of the more vivid aspects of nightmares, with the high speed "OMG, something's about to try and kill me" feel to the piece.

With how it's all gone together, you give the impression of a chase of some description, so there is a very real feel of fear, which might be exacerbated by the sound of someone going "aargh" and breathing heavily at the end, as they wake up, sit bolt upright and realise that it was just a dream.

[Review Request Club]

*nudges* vocals needed ;)

I'm not sure about the pauses here, where the piece fades down to nothing and stays that way for a while. You need to give it a bit more urgency in getting the sound back to continue with the piece and going from there.

Vocals would always be a bonus for a track like this - something like a sample of Chris de Burgh's "Lady in Red" might help. I don't know why, it just seems that it would fit for me.

There is a good variation to the track and it keeps the listener interested, with good work through the various phases, but you could do with a more dominant beat somewhere in the track, because that is what I feel the real lack is for a House track here.

[Review Request Club]

Mans0n responds:

Fixed most errors in the track and added some stuff :)

A little repetitive

I think that there is some good melody going to this piece, but unfortunately, there was very little done to actually vary the piece, so it became quite monotonous. I would combat this by throwing in perhaps a change of tempo and a more aggressive sounding counter melody to come in and break up the beat.

I think that there is a great chance to make this better, but it does need to be broken down to the constituent parts again, before going through a rebuild phase.

[Reivew Request Club]

Nice tempo; too much sparkle

I think that this piece bears too much resemblance to the preconceptions about a certain film of a similar name to the piece, hence a sense of trepidation leading into the actual listening to the first piece.

As I think that you've done too much on the "twinkly" side of things, you did do enough in the middle to make it sound a little like it belongs in a video game. With the way that this worked, perhaps just tone down the intro and outtro, so that it all blends in better.

I think you could stand to make the piece a little shorter.

[Review Request Club]

KeptItHairy responds:

This song is completely original, I might have been influenced by certain songs but not from any films, but I'm curious as to what film you're thinking about. This and the last review make good points that this song may be a bit repetitive and a bit long and I agree entirely. I greatly appreciate the good score and helpful review. Thank you.

Not what I was expecting

Obviously, I was expecting something a little more "Metallica", since you've chosen the name of one of their classics. I think that you went a little far with the mixing halfway through and fading the bassline out, it seems like we've passed into a completely different track. This seems quite strange and just a little off putting.

The change in dynamic wasn't completely unwarranted, as it certainly did give a new level to the piece, which you exploited, but the change was too great a leap for the size of the difference. Perhaps consider some subtle bridges, showing this new feature out there and then come into this new element overall.

[Review Request Club]

Slow start, powerful finish

Hmm, you've gone for an interesting blend here, with what could be described as a 'spiritual start', with the slow bongo drums and the choir making it sound very tribal. I think it was a shame that you didn't heed your own words with "Ok, now build it up slowly", as I felt that the tempo exploded, thus making the track very different, very quickly, with the choir only audible when the drums faded away.

With how it all comes together, you have done a good job, but perhaps you could add some more variation and extend the song past the 3 minute marker, since there is a great deal of power there, so it would give you more time to stretch the tempo changes.

[Review Request Club]

jpgregorio responds:

it wasn't bongos it was the drums with a low pass filter, and there wasn't tempo changes it was the same tempo troughout the hole track^^.

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

Level:
60
Exp Points:
39,210 / 100,000
Exp Rank:
251
Vote Power:
10.00 votes
Rank:
Sup. Commander
Global Rank:
31
Blams:
31,773
Saves:
98,588
B/P Bonus:
60%
Whistle:
Deity
Trophies:
1
Medals:
2,830
Supporter:
1y 1m
Gear:
7