00:00
00:00
Coop

1,161 Audio Reviews

748 w/ Responses

Awesome

This track has the fine qualities of longevity, imagination and great presentation. Yopu've paid great attention to detail and must have spent a good long while arranging this.

3 weeks is an amazing figure of time spent, to give such a wonderful, calming piece. Very Zen, I must say.

Where do you get your inspiration from? Do you just go out there and grab a few random instruments in the music program and mess around until you find a base sound that you like, then develop it? Or do you get the idea in your head for something as massive as this tune, then get it down onto the computer ASAP?

Good length, a great way of showing some vivid imagery in my mind, as I've got quite a few pictures swimming around my head right now. Most of them involve diving to about 2-3 metres below the surface of the Mediteranean and swimming amongst the coral reefs.

[Review Request Club]

Nice

A little on the repetitive side, but i do really like the crowd sounds that you added at the start - almost Ibiza in it's simplicity, but I feel that it's not quite got enough bass to take care of that particular island paradise for sexually transmitted disease trading :P

The melody was quite nice, with some sort of wierd effect over the notes, which tended to affect my enjoyment of the track in a negative way. After about 3 plays, I'm beginning to see why I'm not exactly a fan of this type of music. It's difficult to concentrate on, so would be ideal as a concentration breaking track on some sort of puzzle game.

[Review Request Club]

WritersBlock responds:

Thanks for the review, you made some good points. They've been noted, and hopefully, when I can be bothered to get off my fat lazy ass (lol stereotype, I'm not really fat =P) I'll be able to make this a bit better.
Cheers.

Quite a range of speeds.

This piece certainly exemplifies the wide range of tempos available on your music composing programme. I'm impressed.

I think that you would have been better occupied keeping the range of tempos shorter and concentrating more on the range of notes that you've used instead. That would have made for a much more consistent track, which doesn't get lost with the almost constantly changing speed.

With regards to the drum beat, I would not have increased the beat of the bass drum - try working with that, to keep the origin of the track as a marker for the beat and see how that one plays out.

[Review Request Club]

GronmonSE responds:

You can do wonders with FL if you know how to do it. It's a very dynamic program :D

There are only two speed changes throughout the song >_>; Granted, the song's very short, so maybe it's too much.

Drums were never my forte :P

Thanks for the review!

Evanescence

This tune takes a while to get going from the piano intorduction, but when the guitars came in, you didn't dissapoint. What I felt that was missing here was the length of the guitar piece and maybe some vocals.

The guitar seems to be the dominant force of the track, when it starts, taking over nicely from the piano. After the guitar and drums stop, the piano sets in again, but it feels like you've dominated the track with the piano, which is essentially overkill.

Still, a very nice track, if only for more guitar playing.

[Review Request Club]

GronmonSE responds:

Can't the guitar, the drums, and the piano just all get along? *shot for bad joke*

I didn't intend to have one instrument dominate the track, rather, set a mood with the piano and finish it off with the guitar.

Thanks for the review!

Not enough urgency...

For this piece to sound like an alarm, you really do need to ratchett up the tempo and maybe even increase the pitch of the notes. Reminds me more of people trying to escape from a prison, for example.

Nice length on this tune and a good use of the scales in this particular tune. It didn't really loop that well, which was dissapointing. More work on that is definately required, but with the fact that the tune is 3 minutes long, you've given us a chance to forget about it between loops.

More variation is a must for a track this long.

[Review Request Club]

Nice tune

I liked this piece - it's good to see a tune that's been added to another submission on Newgrounds, for a change.

The tune has a certain Final Fantsy quality about it - certainly not a distinct quality of it, but it's definately there. The harpsichord was a wonderful instrument to use in this instance and I can see it in certain 8-bit Dungeons and Dragons style platforms, for example.

It was a little on the short side, but overall, I liked it.

[Review Request Club]

Doesn't say Boss fight to me...

Not that it's not a good track, The track is good and you can feel the importance of the tune, maybe with some good plotline before the fight itself. I'd say that the boss fight needed to have more urgency about it, so this crucial tune could be used to build up towards that climactic conflict.

I have heard tunes like this used for boss fights before, but nothing exactly major, in the terms of the boss themself.

What I do like about this tune is the excellent drumbeat. That does convey a sense of urgency and forboding, which is always useful in something like this. If you're gunning for a video gmae, you need to get the player's pulse elevated and give them something that they won't neccessarily be able to fight against so easily. This is one of the sneaky methods of doing that.

[Review Request Club]

RyeGuyHead responds:

exactly

Sonds more Sonic this time ;)

A slow tune that I can think of as Sonic? I know it's almost a contradiction in terms, but it is still believeable to be a Sonic tune.

Did you write this yourself for your Sonic flash? I'm looking forward to seeing how that plays out in the flash if that is the case.

I think that the piece is nice on entry to some sort of deserted looking building that may or may not contain an evil genius, complete with sub-plot and nasty fiends to fight, for example.

Try slowing down the tempo, it makes it sound more creepy. Trust me.

[Review Request Club]

knuxrouge responds:

Thanks!

Let me get this straight

Is this tune actually from one of the Sonic games? If it is, you've adapted it well, as it doesn't seem like a tune that should really be in Sonic the hedgehog

At 1:54, there is an issue with the volume of the track - it suddenly jumps up in volume, so I'd be sure to address that and listen to the track all the way through, before submitting your next work. It's like proof reading in writing - it's not done just to waste time in the music lessons :P

A nice tune and some good work on the piano has given us some sort of up-tempo borderline Jazz track, where someone appears to be looking through some sort of Haunted House, possibly in a silent movie.

[Review Request Club]

knuxrouge responds:

Okay, thanks for your review!

Can see this in Ministry of Sound

Only under a different title - Karbon's Hollow Remix (Z) doesn't seem right to print on the back of an album with all the rest of the tracks that would be in there.

I'd certainly suggest that you slow the tempo down a little, as the instruments all blended in together at present sounds just a little too crowded - slowing down the beat a little would give you more space to work in and it would allow each instrument to be recognised - particularly in the first half of the tune.

Certainly shows promise for good audio in future from you.

[Review Request Club]

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

Level:
60
Exp Points:
39,210 / 100,000
Exp Rank:
251
Vote Power:
10.00 votes
Rank:
Sup. Commander
Global Rank:
31
Blams:
31,773
Saves:
98,588
B/P Bonus:
60%
Whistle:
Deity
Trophies:
1
Medals:
2,830
Supporter:
1y 1m
Gear:
7