00:00
00:00
Coop

334 Art Reviews

213 w/ Responses

7 reviews are hidden due to your filters.

Nice take

You know, there's not much I would have said you could have done with the "shoop da woop" laser shot, but you've certainly given us a good impression of how it's come together well.

There's a nice background, a good impression of the original art piece of the face (I love the rolled back white eyes) and the graphics of the laser shot itself are pretty well designed.

Streams of ionised particles are elementary physics, but something that I'd have never considered for a commission such as this, which is effectively what you've got with the waves surrounding the bolt itself.

I still think the signature is a little conspicuous, but this seems to be improving over time. Keep up the good work!

[Review Request Club]

Flash-Gamers responds:

Thanks for the review!

Glad u didn't notice the particle mistake like I said below I'll fix it....when I finally get the time to probably this week since spring break is about to over.

Glad someone liked the eyes rolled back to shoop da whoop's head!

I think that is a small as I'm gonna go the sig, so I guess ya'll will have to get use to seeing besides, I don't really think it's that big. You just probably notice it instantly cuz it's white and sticks out.

Jinkies! Some watermarks!

If it wasn't for the watermarks all over this piece, I think I'd be a perfect 10 as well. There is a slight issue with the corruption of childhood going on there, but the way that you've done it is certainly in a way that's safe for work and it's only when you really look into the image itself that you realise what they're up to.

Two teenagers, with their knickers down in a graveyard? It can only be Scooby Doo related shenanigans. Mind you, I always did expect Freddy to get more involved with this sort of thing, particularly as he is so obviously desperate to get into Daphne's knickers.

I'd have suggested that you give Daphne some white stockings, as it would look much more slutty - after all, you made Velma look like she's actually bothered about relationships and you gave her some decent looks to boot.

[Review Request Club]

Snakejohnson responds:

Go to my blog for a bigger version with no watermarks. You can download it for free.

flashdivas.chriscrazyhouse.com

The only thing I ask is that you click on some ads so that I can generate some revenue. If I make enough I can do this art more often.

Wallpaper?

Are you trying to get the desktop wallpaper market with these pieces? I think that certainly, they have a great potential for this sort of thing and you've got the talent to design them. What program do you use?

The signature does look less conspicuous in this piece, which is a great thing to see. You've clearly allowed the piece to focus on the art itself, as opposed to the sign writing that you've used for the name. Perhaps you need to make it even more discrete, by having it smaller and along the plane of the foreground stream, for example.

A good use of a limited colour palette has yielded good results. Keep up the good work.

[Review Request Club]

Flash-Gamers responds:

Yeah, that's kinda of my thing...but where would I need to go to actually see these?

Oh yeah I use photoshop CS2

Thanks for the review!

Quite evocative

I'm guessing that the simple lay of this piece does indicate far more than you were planning for it to originally, with the spectrum at the back and this sharp wire snaking its way across the shot. I like the way that this gets into sharp focus and you've put this in, as I see symbolism of the speed of information transfer through places like the internet, for example.

As I've said in previous pieces of yours, you need to find a more uniform and indicative signature for yourself, so that you can be easily recognised, but not take up a large proportion of the detail that comes with the piece. This is one of your best pieces that I've seen so far and I want you to take what you've done here and improve upon it.

[Review Request Club]

Flash-Gamers responds:

Thanks for the review!

The signature talk again...well I just can't help myself! I take a lot of pride in my sig name ETH3R...with a cool name like that, who can blame me?!!

Glad you interpretted this in a different ways then the other reviewers!

In answer to your question...

... No

I think that the fact you've not really put as much effort in here as possible does count against it, with the fact that the feet are two different sizes - if you're going to go for a symmetrical looking piece, you do need to get the details correct. The fur on the thing seems to have little detail outside of the edges.

I would suggest a lot of work is required on the background, since it looks like some sort of scribbled colour fill that has been blurred out. I think that with how this looks, you need to work a lot on making the piece fit to the background, or rather the background suit the image that you've created.

Don't get me wrong, you've done some good detail on the eyes, it's just that the detail needs to be continued with the rest of the piece.

[Review Request Club]

up-a-notch responds:

ok...

Take your time

I think that the image lacks in the detail when it comes down to the finished product. You've got a decent enough concept, but the real value would be shown by taking your time in sketching, then spending a little more time in getting the details right.

For example, the tentacles should be slightly more uniform, with tapered finishes from the body down to the tips. Spending time getting this right is very worthwhile and will give you a much better looking image, to compliment the background. Perhaps consider this taper effect on the neck, so that the head looks better supported.

Finally, with the background, I would suggest that you work more on the rift that appears to be where this alien being has been manifested from.

[Review Request Club]

up-a-notch responds:

ok thanks

Weird lips

Hmm, with the way that this piece looks, I think that you've got some pretty decent preconceptions about how you wanted the piece to turn out. The one thing that I would say looks out of place is the lips for the teddy. It doesn't look like a mouth that people tend to associate with plush toys like you have drawn. Perhaps a cat mouth would have suited it better?

I like the detail by criss crossing the colours over and making shading from a combination of the scribbles there. It seems to have a nice effect, but this does go a little astray, when you consider the shading that happens nearer the back of the piece. I think what needs to be established is where the light source or sources are located, so that you can shade better.

[Review Request Club]

thies responds:

Thanks! About the lips.. well he doesn't really have lips, I think what you mean are his teeth

Needs more colour

I can see what you were trying to do here, but the lack of colour has harmed the detail, by drawing more attention to the white of the paper and the lines. It looks like you've either drawn this with felt tipped pen, or have done this on some sort of computer program.

I'm not sure how you could have improved this, due to constraints of the collab, but I'd have suggested more background items and some detail on the tentacles, like the suction cups, which everyone knows about.

This is a neat concept, but with how you seem to leave it as a work in progress, I cannot give you a higher score for it.

[Review Request Club]

thies responds:

I thought there was not enough space left to add a background, because some of the notepad paper should stay visible.

Thanks for reviewing :)

Better viewed further away.

Sorry, but I'm struggling to see what the piece is, any meaning or significance. I appreciate that it is abstract, but there is a line between abstract that shows me something and one that does not. Perhaps as the piece is viewed further away, it shows more. As I backed away, I could see more discernible shapes appearing out of the mist, so perhaps it needs to be made bigger, so that when you zoom out, it looks even smaller and crisp in the detail stakes.

Don't forget, Picasso did abstracts and he was pretty sharp on the detail.

I'm guessing rocks in the ocean spray, with the backdrop of cliffs, but I'm really trying hard to see this. I need to see a little more in the way of the detail to accept this as more than a messy pseudo-sketch.

[Review Request Club]

thies responds:

I know it's too sketchy, I should've put more detail in it and cleaned it up, but I'm really lazy. I actually don't see anything changing when I look at it from futher away, but maybe that's just me.

Thanks for reviewing :)

Good interpretaion

I think that the way that you've been able to conjure up this piece within a week shows that you can be really dedicated to your artwork when you stick to a project non-stop in effect. Perhaps it would be a better looking piece if you didn't make the dragon's arms and shoulders look rather human? I think that these particular muscle groups would be better suited being thinner and more athletic, as opposed to bulky, as if it had been doing miniature shoulder press.

I like the two finger like appendages on the wing joints, as they seem to add another layer to the piece in itself. With the way that this looks, there is certainly a chance to see past the image and find out why the dragon is playing with the keys. Helping a friend that is locked in a cell? Playing a prank, by hiding the master's front door key? Who can really say?

The wood does look a little plain, so perhaps put a knothole in there, just to add a little more detail to the bottom right corner, plus I'd have expected some of the keys to be different colours, since they are different lengths and each one does have a different head. Maybe these needed to be slightly more different, but I appreciate the level of detail is only held back by the time constraints.

[Review Request Club]

EchoRun responds:

I guess with those arms and shoulders, it was because I could see this guy climbing as much as flying - behind cupboards, through wall cavities, that kind of thing. Hence larger muscles. I think I did define his right shoulder a too much though, less shading there would have done a lot for it I think.

Thank you for the review. :)

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

Level:
60
Exp Points:
39,210 / 100,000
Exp Rank:
263
Vote Power:
10.00 votes
Rank:
Sup. Commander
Global Rank:
35
Blams:
31,773
Saves:
98,588
B/P Bonus:
60%
Whistle:
Deity
Trophies:
1
Medals:
2,830
Supporter:
1y 1m
Gear:
7