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Coop

1,492 Movie Reviews

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33 reviews are hidden due to your filters.

Loved the 8-bit

A nice touch to get back on track after the frankly awful racial stereotyping of blacks being obsessed with tanks, guns, dropping N-Bombs and of course the accent. Why didn't you just make him into a parody of Panthro from Thundercats, because he's obviously not a stereotype :P

I think that this series is worthy of some merit and I'm looking forward the the next series that you can more onto. I think that from what you've done, showing us who can do what in a sort of Biography section, you should now move onto a fight scenario and see who would win of all of the fighters.

Start by searching the Audio Portal for some decent fight backing music, then work on storyboards and scripts for who fights whom and the outcome / special moves etc. I think it's got the legs to go somewhere.

[Review Request Club]

Rikimaru-Azlar responds:

Yeah, my streetwise characters have evolved now. Panthro haha. I've been working on some remixes of tekken tracks, It's all gearing up to a huge fight with lots of cameos I think, like seagal in that toilet boys flash.

Interesting concept

The idea of farming what could be called wooden and tin men, it's a little strange, but then not as strange as I felt it was when Testsujin suddenly takes over the place in the way of Orwell's Animal Farm, allowing the scenario of the worm that turned to come around completely.

I think that these characters were easily replicated and the attempts at 3D have been noted. I think that perhaps for the time being, they are a little out of place, so need more work to bring them more in line with the rest of the piece.

Funny, but again, a little too short. I did like the quip about it being the last time that the two guys worked together.

[Review Request Club]

Rikimaru-Azlar responds:

A socialist power struggle? All the woodmen are equal but the tinmen are more equal than others. The quip is almost like the Rikimaru - Azlar partnership. Usually just me - Riki, doing the PR and work load. I'll do me best me old china

Not bad, but needs more jokes

Sorry, but using the "That oFENGs me" line every time was just too much for me. As a writer, I'd expect to hear more versions of puns involving the word Feng. Perhaps things like "FENGcing" (fencing) FENG Shui and the like could be used, before this gets too old.

Perhaps the woman could come home to find that he'd re-arranged the furniture. After all, since Street Fighters have schizophrenia, couldn't Feng have multiple personalities, with one of them being obsessed witht he art of furniture arrangement, for example?

The face looked a little like Ben Grimm from Fantastic 4, with the crags and angular features. If that's how it's meant to be, then it's great. if not, then it could be enhanced by rounding them out a little. Your choice.

[Review Request Club]

Rikimaru-Azlar responds:

Another FENGtastic suggestion. The feng shui idea is class, really made me laugh (rariety). My synopsis with Feng was based on his description (a fighter without reason - ie he'll fight without provocation.) Based on the actual storyline I had him in conflicts with Asuka and his master. I think what I've learnt most is to really think hard about what's going down and developing it.

My main goal was to repeat animation like they do on old cartoons e.g. (awful example, so late 80's Fist of the North Star)

The angular lines were intentional, each time he states, "That offengs me" he has more facial definition so by the third one, he looks like a wrinkly ball bag.

Another too quick fire piece

Well, there's good humour here, well delivered, but sadly not much buildup here. I know that the attention span of the average Tekken player isn't that long, but that's besides the point I'm trying to make. Give it a little longer to build up, a longer chance for the Tekken 2 gag to settle in (Tekken fans are generally slow) and then hit us with the punch line.

I'd start by aiming for about 1-2 minutes of footage and then cut it down to the best parts, so that you've got room to play with stuff.

I think that there's good animation and that you're willing to pay attention to the drawing and animating tips that I've given you in past pieces, so grab hold of the opportunity and run with it, as awards are just around the corner for you :)

[Review Request Club]

Rikimaru-Azlar responds:

Cheers Will, plan to. Next time I submit, it'll be worth it. Coop83, king of the mods

Most depressing Xmas message 2009 :P

What a lovely morbid tune that I can't help but raise a smile at. I think that there is certainly a great step forward with your animation style, with the way that you've even branched out from Jimtopia and Fizz as well this time.

The piece is a rather strange sounding tune and while it is quite sad and bland when it comes to the music, there is a comedy message that has been well delivered. Perhaps there should have been more dwelling on the frostbite animations, which looked wrong with the feet having snapped clean off above the ankles kind of in the way that Terminator 2 goes.

I think that you reflected the blandness of the tune by only using a white character, as opposed to a much more detailed person, like we have become accustomed to with you. Are you using a tablet, or a mouse for this? If you've not got a tablet, you are one of the most deserving for one from Tom in his annual give away!

[Review Request Club]

Jimtopia responds:

I actually do have a tablet, believe it or not. I really don't use it for my flashes though, I just could never get the hang of drawing in flash, I guess I just like the cleanness of the pen tool. Also, I'm glad you picked up on that whole "dull tune, dull characters" thing, I was hoping someone would get that. :)

Either way, thanks for the review, I'm glad you enjoyed it.

Not bad

I think that there is a problem with showing the VG style graphics like this - perhaps try to give a better rendition of the game itself. I think you should point out to people that this is not a game somewhere like during the preloader.

There is a nice way of bringing the game forward, but if you're going to do a piece like this, I'd rather see it from the point of view of the gamer themselves, probably throwing the controller around and swearing at the TV when he dies a large number of times. That would also deal with the graphics issue, as you could contain that within the TV, while making crisp graphics for the rest of the thing.

There are plenty of voice actors out there - have a look through the audio forum for "Voice Actors" and you'll find the advertisments thread and the thread where you can advertise for voice actors to come to you.

[Review Request Club]

Voodoo responds:

Haha, i swear to god, I almost did that. Had the player throw the controller at the tv or something, but by the end of it i was sick of looking at it.....

Even worse in expanded screen

Dear god, did I just watch that? Yep.

Okay, so we've got a spammy Xmas piece here, expressing poor drawing and acting skills, thinly veiled as a Republican political manifesto. Cunning.

I think that it's pretty much a waste of time to tell you to spend more time on drawing, ask Tom for a Wacom Tablet in his prize giveaway and then try to zoom in more, while drawing, which gives you greater control over the cursor, so when you zoom out, it looks more detailed.

Yes, we know that rtil can't fill in all of the gaps, but don't draw attention to it - prove that you're better, rise up and write some better material, don't shout into the mic so much, as it cuts down on the static feedback and we'll see if you can come up with something better.

[Review Request Club]

PowerRangerYELLOW responds:

I use my little brother's wacom tablet for drawing so perhaps i do need to put more time into my drawings.

You forgot to mention the sloppyness of my tweens and by the way.

Happy new year.

Interesting take

I think that I've just noticed another issue for the whole series - you can't really hear the voice for the announcer when the character is selected. Perhaps quieten the music down a little, then boost the volume of the selection, since it's a non-essential part of the proceedings.

With the fighting and the music, it's pretty well synched, so keep that as it is. A little more work on the blood pool under the person that wishes him goodbye, as a circle / ellipse is pretty basic. However, the rest of the piece is quite fun with regards to everything else in there.

Finally, the characterisation of King could do with some work - as a profile, his face seems more giraffe than Jaguar. Shorten the muzzle and perhaps give more detail on the teeth. I love the voice for this character though.

[Review Request Club]

Rikimaru-Azlar responds:

You would make a good creative director. Straight to business and a good eye for detail. I made the character select like tekken 5 - name is called as selected (overlapping audio) but I will toy with the amplitude and the select music. That resonating bass can be a bit loud. I was thinking of going futher on in character select remix as it has like an instrumental chord that's quieter and a bit less hardcore. Thanks for your advice Coop it is very much appreciated.

Rather to the point

Kind of like Tango & Cash's "English 101" class, where Tango sits a chair across the throat of the guy he is interrogating, in order to stop his facade of only being able to speak Spanish.

I think that there is still the imagery of 'penis necks', so you need to focus more on having the characters with built up trapezoid muscles, just to take away from the more obvious perceptions there. Good animation, decent voice acting, but you could have dubbed it into English just as easily, surely?

[Review Request Club]

Rikimaru-Azlar responds:

That's true, sometimes as my projects evolve they take unforseen directions. I saw A Bahamut Christmas, haha "get the f*ck out of my house Graham!"

Frankenstein's Marduk

Okay, so some of the humour of this piece was more risque and interestingly funny than has previously been channelled in this series. I like the way that it went with the "I like your hair" and how this quickly escalated to ridiculous proportions.

One question though, who was the arsehole? I think that we need to see this expanded slightly, in order to perceive the full glory of the production. You don't need to see the punchline until the end, but it's a good set up for later.

Perhaps a little more work on the animation style - the crying doesn't seem to work, so maybe it would be better to have the tear drops running down his face, through all the areas of rough skin, creating their own channels as you see fit.

Finally, did the neck have to look like an engorges black penis? More work on the trapezoid muscles - the ones that come out of the side of the neck and join to the shoulder, which would reduce the impression of a penis.

[Review Request Club]

Rikimaru-Azlar responds:

I tried to be a bit more abstract, if you're familiar with Fist of the North Star, it seems character focus their energy and suddenly there's veins everywhere and proportion and perspective go out the window.
The crying is a valid suggestion, the first instance of the tear to the different view points would have better continuity fo sho.
Miguel from Tekken 6 was Marduk's ass.
I appreciate your' introspective reviews Coop, it's clear that you know your' shit

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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