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Coop

1,492 Movie Reviews

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I'd have been rich

During the '80s, I spent so much cash in Pac Man machines, I think that I'd have been able to afford to stay on for an extra year at University. God, how my life would have changed.

But enough inane drivel, on with the review. Basically, it was too short and there was little actual plot. The green piece, where you suddenly come up with Morphine is quite strange and I would have suggested that you make some sort of reference to the fact that Pac Man is now hooked on Heroin, so he becomes thin, aggressive and possibly even a criminal, busting into the ghosts' homes, to steal their worldly goods and fund his drug habit.

There is a great potential for this piece, it's just a matter of exploiting it and getting across to new levels with the works there.

[Review Request Club]

PantyWipe responds:

back in 07 i only had 3 hours to make my movies and couldnt save (damn college comp)

but i do hope to make longer better flicks soon when i can get away from the baby long enough to do so. i just hope ya stick around to get a look at my 2010 submissions. thanks for the review, bro.

Interesting suspense

I think that you've getting the hang of writing comics very nicely now. There is one more major issue, so it does need addressing with a bit of urgency - how do you see that people read the speech bubbles? Sometimes, you write them both at the same level and you start the speech on the left, while others it's on the right. This can make it difficult for the reader, so get to a system and stick to it. Usually left to right or clockwise, dependant upon the artist, but make that choice and run with it.

With the way that your story is certainly quite macarbre, you are going to need to get slightly longer stories and possibly develop the drawing style, just to refine it a little. Perhaps the way you're going, you could set up some sort of printing deal with lulu.com and get them sold through your site. Hell, maybe even Newgrounds would do you a turn?

I think that there is real promise there, so keep up the work and keep writing this stuff, as I never know where it's going to head next...

[Review Request Club]

Celx-Requin responds:

Interesting you should mention newgrounds carrying my stuff, I actually know someone who was indirectly responsible for newgrounds success, who runs a distribution company in the states so maybe when it's done I'll give him a call.

I have spoken to a couple of distributers, and I have gotten some conditional offers, first they want to see how the finished product goes over, and they also want me to make it more like the animated watchmen comics so we'll see, we'll see...

Anyway as always I appreciate the detailed feedback.
Sincerely,
- Celx

Not bad

I'd say that this is a decent looking piece, but you could do with refining the animation a little more. Also, tell Fro to get a better mic, as the quality does suffer a little there, but it might just be that you've turned to volume up too much. I think that the sound quality can be improved, but not as much as the animation can. Fro just needs practice on more "generic Russian" voices.

Regarding the animation, perhaps it would be better to zoom in to the drawing and from there get better control over the drawing. When you zoom back out, it will look a lot better and more detailed. The way that the Uzbek's chin shape gets rather fat when he laughs just seems wrong. If you were to draw a few lines where his chins protray more rolls of fat there, the detail level would simply improve so much.

I think that you need to use something slightly smaller to draw with as well, as the large lines just take so much away from the image quality. Making this adjustment will certainly help your drawing style. Do you have a tablet? If not, I'd certainly recommend one for you, as it will help.

[Review Request Club]

MonoFlauta responds:

Oks thanks a lot, i use big lines but then i small the size... the problem was with the zooms
Thanks for reviewgin and i will tell fro... but for me is ok dont know :P
Thanks

Decent trailer

I think that you will improve with your drawing style as you continue to animate. More drawing means more practice and therefore better quality. For example, try zooming in and using a smaller brush, so you get better control, thus when you zoom out, the piece looks batter already.

I think that you've already got a plot laid out here, so we can't be let in on what is to come. Voice acting is another thing that you need to get sorted in order to progress, but I like the way that the stage has now been set. The mysterious glowing staff that appeared can be used for something to do with the plot when that becomes more apparent.

Finally, I'd suggest that you make your pieces just a little longer, so that the viewer has a chance to get into the piece, as opposed to getting a small snippet, then reaching the end.

[Review Request Club]

Zerocxgenisis responds:

Thanks. I'll take that into consideration.

Could have been better

I think that the fact that you have the audio from the TV show and then made a half decent attempt to animate it was a good start, but when the psycho monkey gets out, it does leave too much to the imagination with the sound effects and the way that everything seems to need more of a working over to get it all to fit together. I've got my own imagination, so try to stimulate it and interpret what you think we should be seeing.

Various camera angles could have been used here - when the kid screams for attention, perhaps just have a cut-scene where you see the kid's face and focus on the waggling of the tonsils at the back of the throat, that seems to be what cartoons of this sort go for. I'm just ballparking at the momnet, but look at it like that and it's one more idea if you come back with more.

[Review Request Club]

Piggybank12 responds:

I did struggle with ideas on what to do with those two scenes you mentioned; they did seem lacking with content (especially the monkeys). I like the idea of the camera showing Ray Ray(the screaming kid) slowly zooming in on his screaming self you came up with though, and now I wish I had done that beforehand.

I'm still stumped with those flying monkeys though. Maybe if I had put more detail in the background (pictures, tables etc.) the monkeys could also be knocking those over too or something.

Gosh, I sure wish I came up with this stuff sooner.

Meh

Sorry, but what was this I just watched? I know that you're trying to say the "Worlds Fastest Drummer", but quite frankly, Lars Ulrich can drum faster than the drumming you used on this piece.

The animation was good, but it's not like the title seems to reflect what actually happens within the piece itself. More work is required to flesh that out, since the piece was just too short for my liking. With how you've got it working at the moment, just try throwing a few bits and pieces in there, like actually playing drums, for example. I can play air drums and I'd even say I've graduated enough to play them by tapping my hands against a steering wheel or something similar.

You have plenty of uses for this superpower, so perhaps give us more scenarios where the World's fastest drummer would be able to help him fight injustice. There is potential, but it needs to be expanded upon first. The animation style is the best thing about it, so developing that will help you so much here.

[Review Request Club]

McAfee-Enterprises responds:

Coop83, great points! It may have helped some if we had not just thrown SpeedE The WFD out to the world without some mention that he was originally a character that grew from the whole X-Sport called Extreme Sport Drumming and World's Fastest Drummer movement........It may or may not.......?

Thanks for the encouragement on the potential side and we hope we can come up with some more scenarios that utilize SpeedE The WFD's superpowers!

Any writers needing a fun project?

Again thanks so much to all who have taken the time to make such valuable suggestions.........

M-E

Too little animation

Man, this piece got to be annoying after a while, listening to Fro's high pitched attempt to make the female voice was a little cringe-worthy, but after all, there was a decent reason to carry on watching. I carried on, hoping to see some animation there, as opposed to just the guy getting shot in the back. Not having seen the video for 21 Guns, I probably couldn't appreciate it enough, but there you go.

With how it all presented itself, you could have given subtitles, to assist people's understanding of the female voice (sorry, Fro) I think that more could have been done on the colour scheme, which was bland and pretty unimaginitive. Sure, if you want to parody the video, why not show us how you think it should have been made? Did the conversation really drown out the entirety of the song? If it did, you could do with showing us how the music video should really have gone.

[Review Request Club]

MonoFlauta responds:

"With how it all presented itself, you could have given subtitles, to assist people's understanding of the female voice (sorry, Fro)"
it wasnt his fault, i told him to make it if he could because her girlfriend didnt want to.
And yeah thanks for another view of the video because you give at least more ideas :P many reviews didnt make that
Thanks for reviewing.

Great reaction shot

Well, we've been told by the fat cats for years to "eat shit", now we finally have the motivation to do so!

I think that you've got a great cartoony look for the piece, it does kind of remind me of Blockhead, but with a more macabre and sinister front to it. Don't get me wrong, you've made this style your own, but I can certainly see some inspiration from "other sources" :P

With the kid's reaction, I think that would be the reaction of about 90% of your audience when they watch that, particularly with the Grandma giving herself a hernia over the plate / bowl. I think that you need to get the voice actor to speed read all of the warnings, just to have it make more of a joke there, that would probably complete the piece.

[Review Request Club]

Skrupsakken responds:

To be honest, I didn't get any inspiration from the Blockhead series. Of course, I've seen them and Swain's a great animator, but thinking about it, I didn't do anything, but using the same shape as blockhead's head. The animation and art wasn't anything like Swain's, so I don't get what you mean. Hell, the actual storyline didn't have anything to do with Blockhead or Swain.
Thanks for the review though.

Strangely drawn, but quite funny.

I never thought that something that had relatively little effort on the drawing - the simplicity was there and the fact that Sandwiches' legs seemed to protrude from the side of his hips only seemed to make the drawing work better. I've not seen someone do something so effective with just shapes since LegendaryFrog, Weebl and Jimtopia got themselves going. You have taken it to the next level, by adding more detail, but the basic shapes are there, which does add something special to the imagery.

I think that the plot again was quite simple, judging by the fact that most of the lines were just Sandwiches repeating himself over and over again. Still, if that's the way he's going to be, it shouldn't be too difficult to turn this into a rather effective series. A shame you didn't win an award for this, but keep trying and I'm sure that they will be just around the corner, with more character depth being exposed by the progression of Sandwiches' daily life.

Everybody does know someone like him, that's certainly true from my point of view.

[Review Request Club]

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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