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Coop

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What was that?

Not a bad animation, per se, but you do need to focus on making the lip sync a little more accurate, in order to take it to the next level and give us a better presentation.

Better, longer writing is required, as are subtitles - I couldn't understand what was being said. Better recording technology, or mastery of the equalisation would help here, since we can't really tell what was going on in the conversation.

Finally, when it comes to the animation, you need to try zooming in a little more and using a smaller tool. You'll be able to draw better and when you zoom out, the artwork will look so much better that you'll see an instant impreovent in your work and the scores that you get.

[Review Request Club]

up-a-notch responds:

ok I am trying it and it works

Was I dubbed?!

Wow, some pretty funny stuff, with side splitting humour, that shows the collaborators weren't taking it entirely seriously throughout, but still a great show.

The badly dubbed Coop was the poor piece, it looks like it was being translated from some propaganda piece made by a South American government and then translated over the top, but hey, I'm back into acting... even if it is acting as myself.

I think that there could have been some sort of acceptance speech from Steph and possibly cutting the sheer amount of lube that Nick wanted to use, to save on the budget. How much did we have left, by the way?

[Review Request Club]

Fro responds:

Sorry about yours. The file was just so large that the only way to keep the file below 20 was to lower the quality of the audio. Steph didn't want to show his face. :P

Also, the masturbating problem bad most of us run dry. While one of us ran wet.

Get me a copy!

I love the concept of the game and I thought that the preloader screen was actually a pong game, before I realised that it was actually Po.

The flash is quite short, but relatively simple and I absolutely loved the voice for the internet super geek that you created as the central character of this piece. With the way that you've animated, you're thoroughly deserving of your award.

Now all we need to see is some more effort from you, so that you can walk away with even more hardware :)

[Review Request Club]

My god, there is some plot... I think

This piece could have done with subtitles. A few more subtle attempts to round off this animation and you're talking serious consideration for one of the better flash that gets landed on the portal during Clock Day.

I actually found that there were some quite funny bits in there - the sipping tea, before throwing it over Tricky, the infinite pie dispensing prana that Tricky uses and the settling the piece like men at the end all raised a smile. Get yourself a subtitles bar across the bottom with an easily readable font in Black and white, so that people can understand what it going on. Then consider either heading for Speakonia or getting a better quality voice acting job, because I couldn't understand what was going on.

Finally, the artwork needs a tweak - colour within the lines. This doesn't make the fight scene any worse, but it does look pretty poor to start with. Getting over that hurdle is a major thing that you want to work towards.

[Review Request Club]

Self perpetuating, but awful background

Well, what can I say? The background alone makes for a pretty poor start to the flash, but when you add to that the horrible sound effect, you've done a job in making this possibly the most offensive, just aurally and optically.

That said, I did like the way that your animation perpetuates itself around the loop. Most people just tend to have a loop that runs start to finish, then returns to the start with as perceptible "jump". Your piece clearly does not have this, which is why I gave it a single star (hard earned, but I give credit where it is due)

Poor cutouts finished this piece off, the lack of plot is expected with the way that everything else started off, so I'll call it a day there.

[Review Request Club]

Well, that's blown me away

What can I say - you guys always come up with really interesting piece that make me think. The only real issue I have with pieces like this don't have much plot, which would certainly be the next step - advancing the piece so that all of you work together on one or two plot lines which integrate really well.

I want to concentrate on two parts that really got my attention - I'm not going to say that no-one else deserves a mention, that would be a lie, but these two authors were my personal favourites:

fredstermaster, with the abstract piece of a man staring at a bomb, before raining chinks of himself over another man, before having a piano dropped on his head and finally a bulldozer. It's a simple little progression, but the level of intricate detail with the piano falling apart, the splattering gore and finally the bulldozer made it look great. I'll have to check out some of your other works.

MarkSW almost took this piece to the next level single handedly. The pseudo 3D animation that accompanied this piece took it well away from the more traditional frame by frame that most other people have used. I think that the way parts of the people don't have limbs where you would expect and have them crop up in other places is very reminiscent of Yellow Submarine / Monty Python's Flying Circus. Terry Gilliam's animation is always off the wall and this seems to embody that, but with a better finished drawing style.

If anything, I was a little put off by the thick blue lines - to counter this, sketch paper could be made in a brown and textured form, allowing us to have a different, softer look to the piece. I'd certainly appreciate it.

Finally, get a change button for the music and / or just a mute button, it would seriously help!

[Review Request Club]

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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