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Coop

1,492 Movie Reviews

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Good, but a little short

This piece does look excellent, despite the rather unorthodox (unoriginal) drawing style to animate with. The buildup was excellent and it looked good for the fight to start with. Sadly, since the fight lasted a few seconds, it made me thing that we had been slightly conned with the buildup being so long, for a fight to end so acrimoniously (See also Audley Harrison Vs David Haye for more info)

With the scenes where you were showing blurs behind the characters, consider working on those a little more, giving yourself a little more work that shows the blurs moving one way or the other, don't have them bouncing between two points, as if you had them streaming from left to right, the character gives the impression that he is running right to left.

When the one character emerged from the shadows, perhaps consider some other tactic, as he's not emerging from water. Yes, the light only reaching in so far is great, but I'm not sure it would look like that. Fade him in a little quicker, as he walks towards the light and it should look much better.

[Review Request Club]

Seriously? [review for score balance]

Well, this piece has nothing added to it, compared to the rest of the series, so there was no chance of getting a better score from me. Yes, you have done some plot (Doodle was going to his Kung Fu lesson), but we never saw him learning anything.

While attempting poorly to do Kung Fu might have been worse, I'm not so sure. Perhaps having things in there, such as whatever katas that you think would be required in Kung Fu lessons would have been helpful. Animating them would certainly give the episode more depth.

Backgrounds have been added in places, which is nice, though I would stress that if you're going to add them, make sure that you add background to every scene.

The drawing of Doodle does fit with the way that you've got the white loose fitting martial arts dress, but the massive gap in the middle, exposing Doodle's midriff was unnecessary. Cover that up, try to take care of additional lines where they should be erased and you'll get a good looking piece.

Finally, subtitles, to go with the vocals would also help - I'll suggest the standard black stripe across the bottom of the screen, with white writing for the subtitles.

[Review Request Club]

Needs a lot of work

There is the beginning of a plot here, so I nearly gave in and gave you a star for this, though that would probably be a little too generous.

The animation is that awful that you really do need to go back to animating school and learn how to do someone on a swing - rotate the image where the swing is swinging, as opposed to just turning the picture from the centre. Try to keep the ropes going off screen at the top, or better yet, build the swing frame and have the whole thing in view.

On top of that, the sound is awful - if you're going to give us a high-pitched sound file like that, try turning the volume down slightly and then also supplying subtitles. With a little more effort, this could be so much better.

As for the writing, you've got the start of a plot, but you're making it far too short - you cna't get into the piece and relate to the character at all (at least Foamy the Squirrel has something to say), so it does fall apart a little.

I'd also advise that you use backgrounds. Yes, you've worked a little on the presence of something in the foreground of your works and with that in mind, the background needs to get something more there, as opposed to plain white. Just a few generic ones that you switch between scenes would be an improvement for now and every time you draw one, you can save it for use in other projects, saving time in the long run.

[Review Request Club]

Welcome back

Well, I can't really offer any more in the way of score, since it was so short, didn't have sound, nor did it really have that much of a plot to the eye of the more discerning user. Still, it's a nice practice piece to get you back into the game.

I'd certainly advocate the use of the Audio Portal for both background music and even voice actors. They can help you, when you decide to get a plot worked out and animated. From there, get yourself sorted with something that would allow you further practice, as your animation style seems great - developing that with walking about a little and having Richard (I assume that's the character's name and not your own) perform some tasks as a further method of developing your skills once more.

I'd certainly look forward to seeing more of your work, as it's very promising and with additions, can only get a lot better.

[Review Request Club]

Interesting stuff

While I think that the piece would have benefited from a more "all encompassing" soundtrack, you've come up with the goods and given us a decent story, told in your own fanfiction sense. Some good jokes, some bad ones and a very well portrayed piece overall.

I think that some of the animation's moving parts could benefit from being redone, with less of a look of the forearm being a separate entity attached to the upper arm. If you give some indication of Peach's elbows, you would certainly benefit, as this was a lot less noticeable with the demon figure.

It's a good piece and it does certainly work out well, though I believe that like in most things, you would benefit from a little more practice, just to smooth out a few edges here and there.

[Review Request Club]

Awesome

Wow, what an amazing portrayal of this song. Sure, the song was old, but given a new lease of life with Goldfinger, it's certainly a good tune. You've killed a lot of locks in this and that's good for the animation, but I'm sure that they'll all be patched up next time for the whole gang to get going once more.

There are some really nice moves that you incorporated into the the flash, including catching Shark Lock, from out of the pond, while fishing. Nice little gags make a fairly boring intro into something less than boring, keeping the viewer interested until the good stuff starts.

When Screw Lock descends and all hell breaks loose, I think that you did it quite nicely, with the way that he spent ammunition and weapons, comboing them together for good effect. Clearly, he had the upper hand over the ill-prepared locks.

Throwing Leaf and Explosive Lock into the mix as able combatants really does bring the piece to life, just as the symbolic nature of the lyrics really starts to hit home, referring to war and the ministers arguing, before all hell truly breaks loose.

On top of the symbolism and the way that everything panned out, I would mention on slight issue with the drawing style (hey, nobody's perfect), with screw lock, I would suggest that you tilt the screw thread slightly to the left or right, since that's how a thread works. I know that I'm being picky about it, but those sort of things can make the difference between awards sometimes.

Other than it being some infighting between the Locks, I was surprised to to see any Clocks about (aside from Clock Lock, that is) Why not Screw Clock invading and being put out of his misery? RIP Explosive Lock, we hardly knew you :'(

[Review Request Club]

LeafLock responds:

Oh wow. First of all, thanks for the huge review! To be honest, this song was the very first thing I ever wanted to animate something to, so to finally get it done is a HUGE RELIEF. And as for Screw Lock, that's actually Robot Lock. Don't ask me, it's his design, and I don't get it either. Anyways much love!

<3 LL

Funny, quirky, and birthday related

Ah, lots of abuse and bad sex jokes, I really hope that Luis appreciates this. I remember back in 2009, I attended the London meet in January for his birthday bash and that was so cool, especially as half of the NG admins turned out as well.

Some interesting little pieces here, I have to say that i preferred Ansel's piece over all others, sorry Slappy, you should come to a meet sometime.

Decent drawing, animation and presentation, you've hopefully given him a birthday to remember. Give us some medals in it and you'll be onto a winner!

[Review Request Club]

Well, it's a start

Okay, so aside from the rather obvious comments of "This needs sound", I do think that the addition of sound effects, voices and even music would be a plus. Getting them lined up would bring so much more to the piece.

After that, you'll see that there is a further requirement for something in the way of slowing down the animation slightly - draw it out and expose the plot a little more, so that we actually get to see who the characters are.

On top of that, there is a very real sense that you've got animating talent, which just needs to be polished up a little by the drawing catching up with it. Try getting yourself more control over the pointer, by zooming in. More time spent getting the drawing right certainly works and you will reap the rewards.

Of course, while it wasn't obvious that there was a plot, you really do need to get yourself a more rewarding plot line, as without being able to see one from this, it feels as if there is nothing to drive the piece forward. Look to the Writing forum, as scripts are turning up there, if you're searching for pieces to hone your skills with.

[Review Request Club]

Hmm...

I think that a collection of bits and pieces like this is unnecessary, but there is hope for you yet - some of these animations were quite good, if places in the context of a madness piece that I'm sure you're capable of making at some point.

Be wary though, as Madness games do lend themselves a little heavily toward the physics side of things and that can become quite messy, if they are messed up. Shooting someone in the chest would cause them to fall back, such is the force of the projectiles. I've seen a couple of examples there that had them fall forward. Sure, if there was a wall behind them, they would either slide down or bounce off and fall forwards, so it's all a question of context.

Some of the scenes were just pure random and particularly the one at the end, where new things came in and you layered them over everything else, it seems that you were a little eager to get these tests, fails and miscellaneous bits and pieces published.

Why not do something differently - a chorus line of madness folk, shooting each other, in time with something like New York, New York? It's good for a laugh and with Madness Day just over 3 months away, you'd be able to apply your skills in a manner that allows creativity and practice, with purpose, as you might win a prize that Tom always throws out there :D

Best of luck, you've got the talent, so please use it.

[Review Request Club]

Nomaron responds:

These WERE quite old, and now i have improved a bit. Only ONE of these was new. You know when the Normal guy and the ATP guy run in, that was made one month ago. The rest were made when i was known as Havesomecake. Thanks for your advice.

Well... it's decent voice acting.

If I can't say anything else good about this piece, I can always fall back on the voice acting - you've got good quality and presentation of the audio here, which does offer a lot of potential to the piece.

I'm not sure that the way it works with everything else is entirely perfect. It was a shame that you couldn't have expanded upon the plot and given more of a show, Yes, the drawing was adequate for your two characters, but considering one of them did nothing but provide the salad and the rest of the plot was the consumption of said salad, followed by a few lines, you're not really going anywhere with the piece.

For me, comedy involves gags and to do that, you need better writing. SOrt that out and you could easily fulfil the potential.

[Review Request Club]

Horsenwelles responds:

i salad

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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