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Coop

1,156 Audio Reviews

746 w/ Responses

Nice work

I think that this is a pretty good piece, that's got all of the elements of a good song, though I would appreciate hearing a little more bass to carry the track forward. It's a good start with the drums, but it sounds too far away, almost as if they are being played within a cave. A little additional bass is added when the melody cuts in, but it's not enough. Just the occasional pumping beat would have given this track a perfect 10 from me, but it wasn't to be.

Good length, good variation. It was almost a shame that the same equalisation issue happened with the counter melody that you put in at about the 1m 30 marker. still, these two parts should go head to head and see what makes for a better part of the track. Having them face off in the middle is a sneaky way of doing more work, without doing all that much else ;)

[Review Request Club]

Will responds:

Thanks for the critiques, they really do help me...You pointed out the lack of low-end, which I greatly appreciate. Thank you for reviewing!

An interestingly calm piece

I'm not sure if I like this or not - it's intriguing with the amount of calm that you put out for the piece, but then there are issues when you give us perhaps a little much of this and not enough "wet sound effects" for a piece that's meant to be for games situated underwater.

I'd suggest that this is designed for children's games, as opposed to any game that has an underwater stage. Still, that's not a bad thing and it can still be improved upon and you've identified the market you're aiming for.

Perhaps the tempo could be increased, as I don't think that an underwater climate would sound this sleepy and relaxed.

[Review Request Club]

PuffballsUnited responds:

Maybe I did 'over-relaxify' (Yes I just made up a word to fit what I meant) the song a bit too much. Thanks for the feedback!

Strange collection

I'm not really a fan of 8-bit sounds, so the intro was really lost on me, especially when it sounds like you're trying to replicate a harpsichord. Those two styles really should never have been combined.

Then you make it into some sort of dance track, that's about a beat out of sync with the original piece. From there, we can only get better, right? Yes, but then again, it's not difficult. The beat and the melody gelled nicely and it did give the track an excuse to get away from a poor start. Sadly, this was when the track was winding down, so take that dance part and expand upon that, lose the intro and you'll be closer to a winner here :)

[Review Request Club]

Chasing the sunset.

That's the main image I get from this piece - some sort of small spacecraft that is flying across open countryside with a goal of chasing the sun around the planet. The last red rays of sunlight just bidding farewell for another few hours, as this craft plunges onward, kind of in the style of a craft from WipEout.

The track is a little repetitive for my liking and I can see where you could add something else to your almost basic repertoire of instruments. The pause was a great feature in the middle, but consider something like a bass solo, just giving the track something different from the melody, which has the power to overwhelm the track, which is a shame.

[Review Request Club]

aliaspharow responds:

Yeah i see what you mean. I'm not that experienced at the moment, and ive tryed adding a bass solo... In time i will come back to this song and remake it what it should of been.

A little too basic

Sorry to say this, but it just seemed like there was something missing. The piano loop is simple and effective, but there was something else I was expecting here, that didn't really get to hear. The vocals were unexpected, but all too brief.

With the addition of the strings, I thought that something else was going to bloom forth from the track, but I was sadly denied. A flute solo would have made this track, but alas, it was not to be. Perhaps something else could have been done to vary it, but I think that it just didn't quite reach where it started out pointing towards.

Good use of soft drum beats to keep the track going and as I said before, the backing strings are nice. The solo for the strings was the best part of the piece, but it lacked the killer touch of other parts of the orchestra. This is clearly not a piece for brass, so it leaves us with woodwind or percussion. I couldn't see this accomplished by xylophones or glockenspiel, so give the woodwind section some consideration and see what you make of it.

[Review Request Club]

GronmonSE responds:

i c wut u did thar wit teh pun

Ahem...

Something's missing for a reason :P Emptiness, repetition, tension. That's what I based this track on.

Not a fan of wood instruments, but I'll consider them next time.

Thanks for the review!

Borderline Industrial

I really could think of this piece as Industrial, if the beat was anything to go by. Perhaps some sort of amalgamation of Legend of Zelda and Metal Slug, where the industrial sounds just seem so mixed with a video game that it can't be the medieval setting of Zelda any more.

I think that you've certainly got a lot going for this track - it loops pretty well and has a nice perpetuation, so it continues to roll along nicely, though I couldn't listen to it all day, which is a shame. Perhaps more variation would combat that. Something like a darker, more menacing sound than the 8-bit keyboards, perhaps? At least in a solo or somewhere, so that you can break it up and get the flavour of the piece across.

[Review Request Club]

Kirbyfemur responds:

At the moment for what this song is going for i'm sadly not planning to change the 8-bit sound. It's just been implanted in my brain that that is the sound i wanted for the particular instrument. The newer version has some slight changes that might have added a bit more variation to this. I may post it into the review request club for the next batch.

Anywho thanks for the review! =3

What's the difference?

A great blend of the two, despite the fact that I'm still oblivious to the difference between the two styles here. I think that you've got some real talent for these genres and with three phases that you subtly change to, with the rewind and the fade out / fade in, it all seems to come together nicely.

I think that you've got a great sense of being able to convey difference pieces within a piece here and I'd suggest for the main part that you give us two or even three different pieces as expansions of the samples that you've got in here. If I could hear each piece that sounds like it belongs in a song of its own on its own, you'd be onto even more of a winner here, I feel.

[Review Request Club]

Nice improvements

I think that the ambience of this piece has improved dramatically with the new version - you've got a sinister and scary overtone, but in combination with that, you've got a great way of showing that there is something else at work as well.

The atmosphere starts off dark, with the bell tolling and it only gets better, with the way that there seems to be more background depth to the track, not really allowing the piano to take the entire dominance of the track and giving something that sounds as if it should be within a crypt or graveyard - kind of like the smoke or fog, that seems to give off a haunted ambience in old church yards.

The subtleties of the cymbals in the background have not gone unnoticed and these sort of things just add more depth and dimensions to the track, especially in combination with the strings, that have improved nicely, since the first track.

I think that it loops pretty well, which is a very good thing, judging by the ambience of the piece all together. Please show us more of what you're capable of!

[Review Request Club]

Good ambience

A very nice, calm, soothing piece, that gets the listener into a nice tranquil environment, presenting images that remind me of tranquil lagoons and a nice smooth flowing river basin that has small animals residing on the bank, without a care in the world.

I think that this is the sort of piece that games developers might use as the end credits roll. Not that it would be solely reserved for this sort of use, as there are bound to be scenes in movies, possibly as people get transported by river or by air to one destination or another. Of course, I'm only being speculative.

As I said in my review for your darker, flip-side piece, you could do with making this shorter and looping it, as this will give people that use it a much better chance to make it usable for their own requirements.

[Review Request Club]

Monkeydelic responds:

Thanks, nice picture you painted there :)

Once again, i'm aware that my songs are long, but it's a result of a natural desire to keep going, it's also a long time since I made this song, so NG wasn't exactly on my mind when I made it, also i'm not good at looping, as you call it, I don't really know what it is, my experience with recording is audacity and my instruments, have never felt the need to loop, but i'm sort of interested in how i might incorporate it into my music.

Thanks for the review :)

Namaste.

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 42, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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