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Coop

1,161 Audio Reviews

748 w/ Responses

Not sure about the fade out.

A nice little track that has a good amount of driving beat, especially after the start which sounded a little barren and short of bass. I like the way that you integrated the two parts of the tune and gathered it all together into a piece that compliments both of the two components.

The only thing I would have considered is more of a solo along the way, since it does become a little repetitive after a short while, which is a shame. Taking that out of context, with some sort of bass solo would have been brilliant, just giving a new dimension to the piece and giving it the legs to go further.

I'm still not sure about the fade out at the end of the track - perhaps you could sort out some sort of call back to the start of the piece, making it loop and go from there?

[Review Request Club]

Liam3003 responds:

Repetitive seems to be my thing ;)
As I mentioned below im currently changing the song "-Set In Motion-" according to the clubs reviews. I would like to perhaps change this song in the near future, taking into account everything that has been said here ;)
Thanks for the review, I hope you get the chance to hear my changed version soon.

Awesome remix

I think that this is one of the best Tetris remixes that I've ever heard over the years. Being a fan of the original game, you do tend to get a little hooked on these over the years.

I think that to take this away from the original and make it your own, you need to do something like throwing in a signature solo, where you do something of your own, as opposed to the more traditional progression of the track, which can get a little repetitive, but in a nice way. Something fresh in there could throw people off and give them a good showing on how to take the tracks.

Obviously, this is good for any Tetris-based game, or something like puzzle bobble as well.

[Review Request Club]

A little 'jolly' for the Joker

I like this piece - it's well written and a nicely developed parody of Heath Ledger's Joker from The Dark Knight. I do have to say that your impression isn't that spectacular though - it sounds too jolly and not nearly dark enough. When Ledger does it, he sounds deep and almost troubled by what has gone on. With the way that this pans out, it's more of a story that he could be telling someone in a bar, as opposed to being ready to beat someone to death with a rolling pin.

I could certainly see someone using this as a flash backing, but perhaps they will do something more with it and it won't sound so off, when the accompany it with some quality animation. It just didn't seem quite right for me.

Not that I'm trying to take away from the quality of recording, or the actual strength of the production, it just could have used a little more to sound right in my eyes.

[Review Request Club]

ForNoReason responds:

I understand what you are saying. Thank you.

An interesting combination

I'm not sure about classical crossovers - I've seen them butchered too many times before to be a massive fan of this sort of music, but this one seems to be one of the better ones.

I think where it falls down is that you start off with the piano - one of the most dominant instruments ever created, then you head to keyboards and from there, the piano is drowned out in a sea of artificial sounds, beats, rhythms and synths. What you need is something that the piano can shine through with, while not taking out the synths themselves. Let the piano come through and it will pay its way, giving you a much better sounding track.

The pace is good and the beat is powerful, so these are positive points for your piece. Slightly more work is required on the rest, but you've getting there.

[Review Request Club]

DJ-Chilvan responds:

Thanks for the review =). I was wondering where you've been, since usually you review right before or after Haggard =P. Well, this song was meant to be more synth-like than classical, but I can see exactly where you're coming from. I actually got a very great idea from your review; in a future synth project, I will have a very nice piano harmony running through the whole track, and it will never get repetitive. Wow. That would be soo dank =D. Thanks!

Wall-E remixed :P

Hmm, it's not bad - there's a few components to this track that don't seem to bear much relevance to the rest of the piece, but other than that, it's a good sounding piece.

The introduction seems to get forgotten, as the second sound that you come along with (synths) doesn't sound anything like them, so kind of falls off the end, without anything to tie it in.

From then, the track seems to gather itself and some momentum, which you use to good effect, making a recovery. It could be a little longer - try something with that intro, then add something else to the end and you'll make some good progress.

[Review Request Club]

Sawdust responds:

Thanks man, and I find it peculiar how you tied this with Wall-E, I mean, seriously, Wall-E's score is WAAAAY better than this and has a completely different feel, but I'm flattered that you think that way. Thanks.

Surprisingly creepy

I've never known suspense and industrial go together well - then again, I think you're the first person I've ever seen try it :P

The first half of the track does indeed deal with the suspense and then there seems to come a sort of release, as whoever was caught up in this old factory (some sort of industrial / horror metaphor here, I think) comes out the morning after and sees the sun rise in a fully working industrial district of town.

I think that it's a good track, but I wasn't sure about the ending - it stuttered too much on the slow down, so that method doesn't really work. An abrupt stop would be a better way to deal with this, I think.

[Review Request Club]

PizzaBox responds:

Yeah, you're probably right about the abrupt stop. I'm not very good at them. Especially since All the instruments I was using had really high release and delay on them. Not my doing, that's just how the patches be, so it would've been really hard to make an abrupt stop without it sounding totally unnatural. It's definitely something I'll try practicing more though. (EDIT: totally realized I just mis-read what you said... uhh... Yeah. the ending was sarcastic on my end. Haha. Totally stupid.)

I like the way you analyzed the track, man. It's good to see people looking at my music from a metaphoric perspective. Most of my songs do have something behind them, but unfortunately this one of me very few weeks that's totally meaningless ;D Still, I really liked your interpretation of it! Very creative.

Nice work

I think that this is a pretty good piece, that's got all of the elements of a good song, though I would appreciate hearing a little more bass to carry the track forward. It's a good start with the drums, but it sounds too far away, almost as if they are being played within a cave. A little additional bass is added when the melody cuts in, but it's not enough. Just the occasional pumping beat would have given this track a perfect 10 from me, but it wasn't to be.

Good length, good variation. It was almost a shame that the same equalisation issue happened with the counter melody that you put in at about the 1m 30 marker. still, these two parts should go head to head and see what makes for a better part of the track. Having them face off in the middle is a sneaky way of doing more work, without doing all that much else ;)

[Review Request Club]

Will responds:

Thanks for the critiques, they really do help me...You pointed out the lack of low-end, which I greatly appreciate. Thank you for reviewing!

An interestingly calm piece

I'm not sure if I like this or not - it's intriguing with the amount of calm that you put out for the piece, but then there are issues when you give us perhaps a little much of this and not enough "wet sound effects" for a piece that's meant to be for games situated underwater.

I'd suggest that this is designed for children's games, as opposed to any game that has an underwater stage. Still, that's not a bad thing and it can still be improved upon and you've identified the market you're aiming for.

Perhaps the tempo could be increased, as I don't think that an underwater climate would sound this sleepy and relaxed.

[Review Request Club]

PuffballsUnited responds:

Maybe I did 'over-relaxify' (Yes I just made up a word to fit what I meant) the song a bit too much. Thanks for the feedback!

Strange collection

I'm not really a fan of 8-bit sounds, so the intro was really lost on me, especially when it sounds like you're trying to replicate a harpsichord. Those two styles really should never have been combined.

Then you make it into some sort of dance track, that's about a beat out of sync with the original piece. From there, we can only get better, right? Yes, but then again, it's not difficult. The beat and the melody gelled nicely and it did give the track an excuse to get away from a poor start. Sadly, this was when the track was winding down, so take that dance part and expand upon that, lose the intro and you'll be closer to a winner here :)

[Review Request Club]

Chasing the sunset.

That's the main image I get from this piece - some sort of small spacecraft that is flying across open countryside with a goal of chasing the sun around the planet. The last red rays of sunlight just bidding farewell for another few hours, as this craft plunges onward, kind of in the style of a craft from WipEout.

The track is a little repetitive for my liking and I can see where you could add something else to your almost basic repertoire of instruments. The pause was a great feature in the middle, but consider something like a bass solo, just giving the track something different from the melody, which has the power to overwhelm the track, which is a shame.

[Review Request Club]

aliaspharow responds:

Yeah i see what you mean. I'm not that experienced at the moment, and ive tryed adding a bass solo... In time i will come back to this song and remake it what it should of been.

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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