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Coop

337 Art Reviews

214 w/ Responses

7 reviews are hidden due to your filters.

Sudoku? On a beach? Where are my trunks?

Stunning. A character that stares straight at me with the sort of look that makes me want to get up and go on a cold winters morning... which it is...

The brains and beauty of the elven character to the front (I can see why the other reviewers have said "WoW" characters), is something that I'd like to investigate further, but I must try to restrain myself and remember that they're only cartoons.

You say that boobs are your fail safe - does this mean that if you're looking for a muse and the additions of boobs are what you're after, are you drawing pictures of your own boobs, or searching online for others? It's a serious question, I'm interested, not perverted... well, not totally perverted. If anything, I thought that the human was a little top-heavy, judging by how thin her waist was, but then I'm against over-inflated model bimbos *cough*Jordan*cough*

The attention to detail here is fantastic, with the way that you've put in bits and pieces such as the palm trees far in the background, plus the little cloud detail and even the sun lotion over the character to the back. When enlarging the picture, I have to scroll away from the boobs for my own health, but the detail of the water is fantastic. Perhaps adding something of a sheen to the water would have assisted this, just to give a little more effect.

Still, one of the best pieces I've ever seen on Newgrounds.

[Review Request Club]

Ah, yes

Marvel's very own answer to Catwoman, in all of her glory. Dark, mysterious and somehow very provocative.

The outline caused by the lighting effect you have given the PVC gives us a nice "halo" effect around the curves and the dark background certainly pulls the attention away from the cleavage and up to her face, which is a pleasing effect, as you have drawn her rather beautifully. There is something about a woman with green eyes, that just makes me stop and sigh.

On the left breast, it does look as if the line that you used for the PVC was slightly out, tilted left-to-right, as we look at it, whereas on the right breast, it seems to follow the natural V that is established for the neckline, heading down towards the navel.

I'm not entirely sure about the lack of shine on the lower parts of the costume - was that just because they weren't supposed to be so well lit? On her arms, it seems very shiny, almost like a freshly polished car, while her legs seem almost matt finished, by comparison.

Surely, a new definition to "Fine Art", where the subject is mighty fine and it's 'art', as in borderline pornography in certain states of America.

[Review Request Club]

Very nicerly done

You've captured the essence of the character very well here - even as I was looking at the thumbnail, I thought "That's Harrison Ford", so I was pleasantly surprised to find that I was correct in my early assumptions.

The shading is excellent and it really provides a mean facet to Deckard's features. Combined with the scarring over the right eye, you've made him look no less threatening than the Deckard from the cult classic.

With the level of detail that you've gone for, I was surprised that you didn't go for something showing the eyes, as opposed to keeping them as shaded areas of his features. What is he doing with the gun is another thing I might ask, as while it's a nice artistic pose, it's not how I'd picture him in an "ever-ready" state, as I'd have thought that he would be more alert, with the gun pointed upwards, as opposed to behind him.

The way that when the image is viewed as smaller, the detail blends in, I couldn't pick out the grey hairs that you'd given him. Now that we've got to the blown up image, all of the fine detail comes pouring forth and I must know how long it took you, to create something so amazing.

[Review Request Club]

Anthropomorphic aliens

I love the preconception that all aliens will look in some way, shape or form like humans. It's not a shot at you, merely just an observation of the human race as a whole. Granted, it's worked well for us, but what's to say that the conditions won't be radically different for them on their homeworld?

Still, what we appear to have here is some sort of desert planet based structures, possibly scorched hills, or even ancient Egyptian or Inca style pyramids. The construction looks rather random and haphazard, thus indicating that the builders (?) would have the ability to move the blocks, but not to shape them, which would be consistent with certain civilisations of Earth-based society, so why not elsewhere?

Right, the indigenous species, which has traditional green hue, as per the tales of yesteryear, with little green men and so forth - how quaint. The tentacles are a nice alteration, as is the additional appendage on the throat area. On top of this, the feet appear to have opposable toes, which are a nice evolutionary step forward, I suppose. Good curves and use of shading there as well, with the colour of hair blending into that of the clothes that she (?) wears.

[Review Request Club]

InsertFunnyUserName responds:

Thanks for the review. Yeah, I'm more inclined to do more anthropomorphic characters simply because humans are what I'm best at drawing.

Instant improvement

While it still lacks in the subtle nuances that accompanies a more professional piece, you've certainly got a well laid out idea this time. Hell, if you took this to something like Photoshop and gave it a touch up, you could create something around the "fairy" figure that is in the middle of the piece, just like seeing something in the clouds. A little work with inks or something more solid, just to give the shape an outline, paint a little detail on the gossamer of the wings would give you cause to take it further. Perhaps even bring it into a completely different setting and make a piece dedicated to the fairy herself?

With the sun, it seems to be a really strange shape - something that you can certainly get away with regarding the abstract natures of clouds, but unless the sun is hidden behind something substantial, like a hill, then you've got no need, nor excuse to distort the shape. Fuzz it a little around the edges, to make it fit with the rest of the piece, sure, but please make it more conformist to the traditional shape, as opposed to the two rather random shapes, bisected by a cloud formation.

[Review Request Club]

Too abstract

The problem that occurs with this piece is that it's very softly focused and as a result, there seems to be no real sense of form to the piece. What I'd do is sharpen it up a little and give slightly more definition to the shape of the visage that you are trying to convey.

If you keep the piece as an abstract, zooming out and having more of these colours spread in a tighter knit pattern would help. I think that as they are so widely spread and dispersed, you lose so much from the image that it really should be seen as a work in progress, as opposed to the finished article.

[Review Request Club]

Nice interpretation

I love the symbolism here - Ozzy's most talked about antic, plus the look of sheer fear on Batman's face. He fears no man, not even one as huge as Ozzy.

The use of pastels is a great boon to the piece, as you can give the piece a darker overtone, despite the soft lines of the pastels fading into one another - symbolic of the non-conformity that is Metal. We aren't going to jump because you say so, but we will consider jumping if we feel that it is what we want to do.

The teeth were a nice addition and while you've clearly gone for a younger looking Ozzy, it still resonates with the modern Metal fan here.

[Review Request Club]

Merol responds:

Thanks for the amazing review!

This was my first attempt at realistic (kinda) painting using pastels, I think it's decent.

Sorry for the short response, I don't know what else to say other than THANKS AGAIN!! and i'm very glad you like Metal too!

Comic book hero!

A nice little snapshot here, complete with Andy Warhol style background, this piece really takes his inspiration just a little further, making the work more colourful and away from the limitations of the printing that he did back in the day.

With the driving force of the character themselves, you have really made the most of maybe 4 colours, but blending subtle shades in here and there has made this piece much more. I can see this sort of character being made into those rub-on temporary tattoos that kids wear every summer.

Running with some weighty bag across the shoulder is commitment and I am impressed by the shape of the body, though suggesting more of a movement with the bag might help - at the point that the body is, the bag might be behind the hips more, with the right hand stride would bring it ahead of the body some.

What are you planning to do with this character? Aside from the comic, I'd love to see you give flash a go with this, as the bionic arm seems like something I want to see move.

[Review Request Club]

Aigis responds:

Thanks for the critique.

With the bag: I have run with a satchel bag on my back before. They are very hard to predict the movement of. They really just fly all over the place.

And I don't have anything planned other than the comic for the character. I suppose if I decide I want to get into animation proper at some point, I might use it?

Nice use of shading

I think that we can definitely see some potential here, with the way that the guy seems to have been shaded very well, but there were one or two areas that I wished to focus on:

1) The briefcase - is it too much here to get one that is a uniform shape? I think that with making it a proper square shape, you would be able to make more use of your curved and informal lines on the suit aspect of the character.

2) Socks / shirt - is it too much for this executive to afford proper socks, or even a shirt with a collar? These are two areas that stuck out to me as a man who works in a suit. I take pride in my appearance and as such, small details such as this should be noted.

It's almost as if the focus is concentrated on the bottom half of the image, with crisp lines seeming to be the order of the day, whereas in the upper part, it seems almost to have gone "soft focus" on the piece.

[Review Request Club]

StalkerGuy responds:

Alright, thanks! :)

Swooping in for the kill

I can see the outline of a bird descending left to right, wings still mid-beat behind it and a purposeful shape of a beak jutting forward at the front of it. You've captured the essence of the bird, with an eye on abstractism, though I would suggest that you differentiated from the background slightly, to make more of an impact. I personally view that only the bird would be on fire, though it may be causing spreading fire, by flying, it would not be flying through a raging inferno.

A nice look to the flames, without really committing on the form there - perhaps adding a little more directional spread, dragging the flames in the opposite way to the movement of the bird would give the piece more direction and impetus?

[Review Request Club]

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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