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Coop

969 Movie Reviews w/ Response

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A great romp!

I think that you've certainly got a gift for writing good scripts here, as we can plainly see from the way that the plot blends in well with some pretty good art and animation. I think that I would have sped up the movement animations of the locks a little, since it does tend to drag on a little, from time to time.

I loved the subtle addition of WineLock at the end of the piece, but it could have done with a speaking part for him, as it would have completed the callback joke and made the piece more rounded as a result.

With the "old man" voice, yu could use a little more work, since it did sound rather forced. More practice is required, because it didn't sound "breathy" enough, as if the old man's throat is rather dry and he is about to expire soon. Just a slight tweak to it is all that was required for me.

[Review Request Club]

uglyslug responds:

I didn't do the voice, but thanks for the review Coop!

Ah, philosophy

I can see what you did regarding my issue over the breast shape, but I wouldn't have personally said that the shape of the woman's breasts in the last episode were consistent with breast augmentation surgery. Still, I'm no expert, though I have studied abroad... or two :P

I like the way that the junior officer on this case is going through a crisis of conscience, but having to acknowledge that the euthanasia of a tortured individual is the best route - I'm not sure that a court of law would agree with him on this, but that's possibly something to be dealt with later on in this piece.

I'm getting more used to the unusual drawing style that you have and I'm sure that you should consider getting this piece made more towards something that could be published via lulu or something else like that. You've got the talent and I'd be interested to see how you could do with this, if you went the distance.

[Review Request Club]

Celx-Requin responds:

I'm glad to hear that you've studied abroad, you are most fortunate as I have only studied one...

I digress, I was planning on releasing them as a limited edition cd like way edmund did his collection of games. I'm not too sure how big of an audience I have though...

But I'll check out the lulu, do you have a link?

Thanks,
- Celx

Oncoming train!

Nice job man, I always love seeing your works come through the portal, as they always bring a smile to my face.

I think that the main issue I have here is that you've got to work on the sound effects. When the train comes along, it makes a sound and that note doesn't change. Yes, it might be nit-picking, but when the same noise as the punchline, you sound a little one dimensional with the comedy seeming a little predictable as a result. I think that with the way that you're capable of writing some very funny pieces, I'd have expected a little more from this area of your game.

Still, perhaps this is just an "off day" and you'll be back with a brilliant piece soon :)

[Review Request Club]

Jimtopia responds:

Heh, I had a feeling I'd get a review like this, and believe it or not you have no idea how hard it is to find good old style locomotive sound effects, lol. I had some serious trouble even getting the ones you hear in the animation! But anyway, glad you enjoyed it, and if you have any suggestions of good sound effects websites I'm all ears (no pun intended). I always have such a hard time finding fitting sounds for my stuff.

Thanks for the review!

Memes + bad animation... what to say

Seriously, you need some serious help with your animating here. It's a shambolic loop of a poorly drawn stick figure waving it's arms around in a circle, while occasional things happen in the background. I hsve seen porn dvds with better animated menus. Than this here and no-one watches porn for the animation quality... I think.

Well, with the way that you've got the talent to make something a lot better than this and you reduce yourself to a spammer for this, you need to step back and consider what you're doing. As someone without enough talent to make a quality animation, but plenty of ideas for one, it saddens me to find that people like you do this sort of animation, when you are capable of doing so much more.

[Review Request Club]

evan210 responds:

I needs ideas :(

Quite insightful

I can certainly agree that this piece is very insightful oif the way that kids act about internet memes, having met a few of the less well adjusted kids myself. Sadly, Reynold Dunbar just happens to be one of these individuals, that falls prey to the ecstasy of finding those piece of shit jokes funny for longer than one or two occurrences.

The animation is lovely and smooth, though I think that when you were putting in the code, you could have had a single shot of the screen and show the code being input into the computer at the right speed - it would have looked much better. The only other issue I had with the animation itself was when Reynold started talking - his mouth took up most of his face and the pupils seemed to move around his eyes rather erratically.

Good plot, decent animation, funny jokes. Please give us more.

[Review Request Club]

Ying-yong responds:

I can justify the animation - his mouth is big because he talks LOUDLY.

Thanks for the review, suggest it to Tom if you like it.

Very well written

I think that this is a wonderful piece, showing some great animation, a different drawing style that certainly wouldn't be out of place in a comic book. With how it was animated, it does start to look a little messy in places, but but that's something that you can work towards with your next few pieces.

As I look at the piece, I feel that the one major piece of the puzzle that is missing is voice acting - the piece would be so much better with the characters talking to one another, so perhaps this is the next step to be considered. If you're after one, you could do a lot worse than me, so I'll throw my hat into the ring here and now. Check my work and range from my submissions and if you're up for that, let me know.

I love the writing, as it really does give a great dynamic, showing that you've been thinking about how parts of the story will play out at a later date, particularly with the identities of the two SAHU. With your work at such a high standard, I think that concentrating on tidying up some of the more outlandish moves, particularly during the combat, so as not to confuse and then maybe giving us a few more of these tangental plot lines to work with, you could certainly be up there as one of the artists on Newgrounds with a really bright future.

[Review Request Club]

Comick responds:

Thanks man, this was a very nice review on the whole piece :) I agree voice actors whould have added a great element to the work (if only I had the chance given the time limit) but its a sure think to have in the future stuff! Thanks again for the review I appreciate it and will try to improve even more :)

I didn't say it.

Perhaps it's from my years of watching flash like this and leaving the occasional review that I sit watching this, desensitised to the sense of humour and mayhem that you try to confuse me with.

As I look at it, I can see that you've gone for surrealism here, with a large helping of confusion. Flashing screens have been done before, so has backwards writing. I think that the scene in the prison cell was about the only truly original thing there, but then again, it could be inspired by Alice is Dead Chapter 2 ;) It's not like you went out there to do anything overtly shocking for the audience, more something that bewildered, as opposed to being borderline offensive.

Why not have the guy that cut open the blue outline figure delve into the hole he cut, rip out something from inside and eat it? That would be more shocking, but there's bound to be someone on this site that expects that as well :P

[Review Request Club]

Dapper responds:

Thanks for the review. Confusion was my main objective here, and I fully understand that by creating a movie like this, I'd probably get in a few low scores. And, I didn't really get any inspiration or anything like that ;)

Story? No, this is my own little 'experiment'. Probably do something like this in the future again, maybe with a pretty shocking story. It needs to be different from the majority of NG movies.

A few issues, but good overall

I think that the piece could certainly do with some voice acting and the way that you've set out your stall to be the mother of all fights, which was cataclysmic and horrendously destructive, you did make it a little too pacey in places.

I'd suggest you use musical credits for "additional audio" on the bar to the left of the movie. Iron Maiden's Dance of Death and Darude's Sandstorm are pretty good tracks, but they still deserve to be credited, after all. I wasn't exactly sure that Sandstorm fitted the theme of the fights, but it didn't really seem to affect the piece too negatively.

When Ken came down from the sky in a blue / white bolt, you need to angle it, as opposed to dragging it across the screen. I noticed that you took steps to deal with it for Ryu's moves similar to that later in the piece, so you must stay faithful to the style, I feel.

I think that the ending was a little anti-climactic. You used a lot of sprites there from games like Metal Slug and of course Street Fighter, so good use of the additional material The death was reasonable and so was the punchline. Perhaps I'd have thrown in the credits there and had the punchline jump in with the replay button as an end to those.

I look forward to more of this style of piece.

[Review Request Club]

slick-sheep responds:

Thank you for taking the time to review my flash. I need responses like this, done in an appropriate manner to help me in the future to upgrade my style of flash. Im glad you liked parts of it and I hope that in the future I can take some of your advice to help my next flash.

A shame it's a little slow

I think that your presentation of these pieces is good, but when it boils down to it, you've got such little pace to the development. I see a story here, but the plot exposition is painfully slow. I do regret using this pun, but it's like pulling teeth.

When it gets to the scenes at the start, they appear quite bare, with no background at all. I know that you've got a minimalist style, but to have just a blank background, it just smacks of a lack of effort, which I plainly know you aren't guilty of. Put something in there, like a line for the corner of the walls and where they meet the floor, for example. If you're feeling bold, something like a filing cabinet would certainly make something slightly more attention grabbing to the rear of shot.

The piece is still too short for me and I can certainly still stand by my surmise that the piece would look better as a single page view, like a traditional comic strip.

I think I'm starting to see where the plot is leading now, so keep up the good work.

[Review Request Club]

Celx-Requin responds:

Really you thought the story was moving too slow?
I thought people were going to critique my storytelling for being too fast.

I do agree the drawings were lacking in this particular comic, and I also feel it's my weakest entry in the series so far in terms of the artwork.

Thanks,
- Celx

Certainly an alternative comic

Well, the drawing style jumps about a bit, with the way that you've set it out into the unique style with the black background and relatively few colours for effect, you've really shown a great passion for the drawing and presentation of this piece.

Do you have a set page format for this that you could present on a website, for example. Try looking at how Giant in the Playground present their comics, because that might be a better way to look at how it all comes together - I'm not a fan of viewing comic strips in flash, more of reading them in the traditional format.

With the drawing style, I think that you could do with making the piece more unified with the drawing style - the doctor has the mad hair going for him, but he looks very differently drawn to the patient lying in the bed. Yes, the teeth missing don't help, but that's plot.

Certainly looking decent and I look forward to more.

[Review Request Club]

Celx-Requin responds:

Yeah I've been trying to make the comic art style more consistent.

The thing is most of those drawings were done when I was seventeen, and I've just been tracing over them with my wacom.

I wanted to go against the traditional format, for a variety of reasons, but mostly so people could get a better view of the artwork.

Thanks,
- Celx

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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