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Coop

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Subtitles needed

Quite a funny little piece, this is well written, with a decent animation style that really rams the point home, with the parody style of Left4Dead.

I think that you could certainly have benefited from the use of subtitles, since it was a little difficult to hear this piece at what I use for a "regular volume". With those added, you would be able to concentrate on perhaps writing a little more for this piece, as it just seemed a little short.

Finally, I think that you could have had Stamper and JohnnyUtah call each other by their first names (Will & Jeff, respectively), as it's what they probably do in the office. For the subtitles, you might just put their screen names on there, for clarity, but that's being a little anal.

[Review Request Club]

darthnebula responds:

Originally I was going to have them say thier real names but figured a higher % of people probably knew them by thier Newgrounds name, also originally I was making Johnny Utah really really gay and rubbing stamper as he talked but it didnt seem right so I decided to go kinda more deadpan
To be honest I was having a lot of problems just figuring out which one is stamper and which one is Johnny from their pics.

Sorry about the volume I was using headphones the whole time

what is a review request club ?

Very good

A wonderful piece for a video of this great parody from Weird Al. I think that you've certainly got the talent to make good quality flash, but I would suggest that you spend some more time in getting certain aspects right:

1) The drums - no drummer ever lifts his left hand that high unless he's going for cymbals. I think you'd also see a beat for the bass drum, when it expands like that, so just a little tweak here and there.

2) When you focus on the line "And they leave the house without packing heat", had you considered the guy going out of the house, stopping to look at his gun, then just carrying on out without it. Since that would be more symbolic of what was being sung.

3) Finally, with the Zamboni being driven, how about a trail of ice following the machine, since it's laying the water down and it's probably cold enough to freeze it out there, so it just might add something else to the piece.

[Review Request Club]

Well written

I still think you could so better with the writing in this, as it looks too sketchy when you're looking through the comic page by page - the lack of detail seems to contribute to this, leading to a more scruffy look overall. More work on some sort of standard typeface for sound effects would certainly help you out here.

The plot is very dark and rather macabre in places, leading to more questions, which shows just how well you've written it. I know that you should be more capable of making this longer, as in the combination of more than one of these pieces together, in order to give a well rounded product, that is capable of being published.

[Review Request Club]

Celx-Requin responds:

I try to end them when the story feels "right" to do so.
The next act has some chapters which are pretty long, so that may make some people happy...

Thanks for all your awesome reviews Will!
Sincerely,
- Celx

A great romp!

I think that you've certainly got a gift for writing good scripts here, as we can plainly see from the way that the plot blends in well with some pretty good art and animation. I think that I would have sped up the movement animations of the locks a little, since it does tend to drag on a little, from time to time.

I loved the subtle addition of WineLock at the end of the piece, but it could have done with a speaking part for him, as it would have completed the callback joke and made the piece more rounded as a result.

With the "old man" voice, yu could use a little more work, since it did sound rather forced. More practice is required, because it didn't sound "breathy" enough, as if the old man's throat is rather dry and he is about to expire soon. Just a slight tweak to it is all that was required for me.

[Review Request Club]

uglyslug responds:

I didn't do the voice, but thanks for the review Coop!

Ah, philosophy

I can see what you did regarding my issue over the breast shape, but I wouldn't have personally said that the shape of the woman's breasts in the last episode were consistent with breast augmentation surgery. Still, I'm no expert, though I have studied abroad... or two :P

I like the way that the junior officer on this case is going through a crisis of conscience, but having to acknowledge that the euthanasia of a tortured individual is the best route - I'm not sure that a court of law would agree with him on this, but that's possibly something to be dealt with later on in this piece.

I'm getting more used to the unusual drawing style that you have and I'm sure that you should consider getting this piece made more towards something that could be published via lulu or something else like that. You've got the talent and I'd be interested to see how you could do with this, if you went the distance.

[Review Request Club]

Celx-Requin responds:

I'm glad to hear that you've studied abroad, you are most fortunate as I have only studied one...

I digress, I was planning on releasing them as a limited edition cd like way edmund did his collection of games. I'm not too sure how big of an audience I have though...

But I'll check out the lulu, do you have a link?

Thanks,
- Celx

Oncoming train!

Nice job man, I always love seeing your works come through the portal, as they always bring a smile to my face.

I think that the main issue I have here is that you've got to work on the sound effects. When the train comes along, it makes a sound and that note doesn't change. Yes, it might be nit-picking, but when the same noise as the punchline, you sound a little one dimensional with the comedy seeming a little predictable as a result. I think that with the way that you're capable of writing some very funny pieces, I'd have expected a little more from this area of your game.

Still, perhaps this is just an "off day" and you'll be back with a brilliant piece soon :)

[Review Request Club]

Jimtopia responds:

Heh, I had a feeling I'd get a review like this, and believe it or not you have no idea how hard it is to find good old style locomotive sound effects, lol. I had some serious trouble even getting the ones you hear in the animation! But anyway, glad you enjoyed it, and if you have any suggestions of good sound effects websites I'm all ears (no pun intended). I always have such a hard time finding fitting sounds for my stuff.

Thanks for the review!

Very well done.

Space Hulk meets Red Dwarf. I love the way that you've drawn this piece, as the characters look really nicely rounded and they have been animated brilliantly as well.

I was a little confused as to why the genestealers would be portrayed as green by the computer interface screen - usually the red dots would have been for enemies, with the green to signify the programmed "good guys" - if you're going for Red being Space Marines, surely the 'stealers could have been in purple.

I'd have made reference to the former incarnations of Space Marines being ultramarines, so therefore having different coloured uniforms now, with potentially the Blood Angels leaping forward to the fore.

I'd love to see some recurring characters in the next few missions that you might be doing. Perhaps the sergeant / captain style character that got burned coming back with soot marks all over his face and a bandage on a head wound of some sort, to go with his new mistrust of the chap with the flamer?

[Review Request Club]

Certainly not crap

I think that the best part of this film that you've put in here is the television sound effects, which was very simple and highly effective. The way that you've gone forward with the rapid evolution of the coffee stain sea and the "three stages of life" that you sampled here.

With the way that it rolled out, yes, I did see a lot of symbolism there and even though you didn't mean it, I feel you might have done so on some sort of sub-concious level, even when it was just a case of biting the hand that feeds you.

I love the way that this piece is presented and I'm glad you enjoyed your prize - you certainly deserve it!

[Review Request Club]

V for Vanilla

Awesome... well, maybe not that great, but I'm onto something here. We've got a great plot that faded out badly towards the end, but then again John is slowly working his way through the Greek Pantheon. I can't wait until he gets to some of the more morbid ones, such as Hades. I did notice something when having a research into this - John could certainly beseech Athena for some help with his online gaming, as she is the goddess of Warcraft ;)

I think that the failure of this wasn't the best part of the plot - you do expect John to fail, but it would be something amazing to see him working more towards his goals, so perhaps an episode when he meets Hephaestus, who is some sort of car mechanic, or something and he helps him to build a car... I'm rambling now.

Okay, the animation is excellent, if you really meant that you were sorry, you'd make another Tankmen, blah blah blah. I love the epic sounding music - can we get some audio credits here, as these pieces are fantastic!

[Review Request Club]

Good start, blunt finish

It wasn't a bad piece, but the ending ruined it for me - how does one character take precedence over another here? I'm not sure that I really liked where it went, but at the end of the day, you wrote it, so we've got to respect that.

The addition of the metal track in the background really did up the tempo and got me sitting up and thinking, while the whole piece started to flow nicely, with Mario, Sonic, Kirby et all losing out to this stick character. The joke about Halo was lame, but that's just how it goes. Perhaps you need to work on the writing a bit more, but thankfully you stayed away from the obvious pitfalls, like the zooming in to make the sprites look bigger, which loses focus and makes them look awful.

[Review Request Club]

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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