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Coop

748 Audio Reviews w/ Response

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WTF is a glubglub?

And why do they march?

Anyway, that is something I don't really need to know, as I've got an idea about them being some kind of oozy creature, that moves like a slug. Their march sounds quite creepy, as if they have enveloped the roads in their mucus-lubricated feet and are slowly, but purposefully marching towards whatever they seek at the end of the road.

Sounds quite creepy. Not too sure if I should be listening to this in a Thunderstorm...

[Review Request Club]

glubgluby responds:

well your right about the slow part
glubglub's are a little creature i made up a while ago.. i forget when.. then i got my name "glubgluby"
they're slow moving, little aliens with three eye stalks, round bodies, short stubby arms and legs, and occasionally when biologically altered they are buff. they march to freedom from the robot empire, or something.. i forgot/.

High tension

This is quite a tense piece, but it lacks that killer blow in my eyes. What you could have really done with is in the style of "Psycho", the last heavy, deep note, that indicates that the killer is about to strike. That would have beenm the icing on the cake and would have made a few listeners jump, I'll bet.

The strings is good, and the quiet part is really good in the middle, just to build up the suspense right afterward :)

[Review Request Club]

glubgluby responds:

by the "Psycho" i think you mean the loud screeching "BUM! BUM! BUM! BUM!" and then you hear like a scream or something.

Nice tune

Good mix of the guitar, piano and drums. This piece is an ideal piece of happy ending ambient music in my eyes.

What can I really say? This is so close to perfect in the delivery that there really isn't any way to constructively criticise this. Are you going to be making any further pieces which would suit say, a Final Fantasy game?

[Review Request Club]

glubgluby responds:

I love final fantasy! making musoc for it would be fun!
If your making a FF flash I could make the muzak 4 u

Short and sweet.

That's what I'm expecting to hear from an accomplished artist like yourself. Glad to hear that you've managed to experiment successfully with the drums. Try adding it into some of your keyboard pieces and we'll have some awesome tunes coming out soon :)

[Review Request Club]

glubgluby responds:

ill try
im not so sure about an "accomplished artist" just yet...
not many people have heard me

Please diversify

I've listened to a few of your pieces and they all seem to be played with the same instrument - a keyboard. If you could find a sound converter, it would be great, as you play the same instrument, but make it sound completely different. That's what this piece needs - a little bass added in for effect.

Boss fights need something deep and foreboding about them, so why not give the audience what we want? This would certainly help the track out a whole load.

[Review Request Club]

glubgluby responds:

well yes its a keyboard, midi, i have guitars but they all sound like crap..

Nice work

The work with this track is that it's a written tune and you've shown that you are more than capable of playing it. Nice one.

What I would suggest is that you shorten the quiet part at the end - doesn't seem like we really need it to me.

[Review Request Club]

glubgluby responds:

yeah.. i agree

Kraftwerk?

The background melody begins like Bill Bailey's adaptation on "Das Hokie Kokie", which he performed in the style of Kraftwerk.

Again, there were a few duff notes, especially when you brought in that rather loud beeping, which I thought was a) too loud and b) out of time with the rest of the song. Reminds me of when someone in the office plays a tune that doesn't go well with what I'm listening to.

If you get those pieces sorted, you'll have yourself a good tune here.

[Review Request Club]

glubgluby responds:

?? wait what?

Doesn't sound so lost...

Hmm, with this piece, you've probably got the wrong instrument - I'd say sad needs to be more strings, rather than synthesised keyboard. Also, I'd suggest that you go just a little slower, to make the difference seem more obvious.

You hit a couple of stray notes in there, which certainly need to be ironed out as well. If they made me cringe, they probably made others do the same.

[Review Request Club]

glubgluby responds:

hmm strings? most of mine sound creepy, o what the hell, sure

Very apt

This tune really does remind me of some of the wintery games I used to play on various platforms during my childhood. Not exactly the sort of tune I'd expect for an 'SSX' style game, but really simple and well performed.

Was this done by a keyboard plugged into your computer, or by digital music generator? If it was performed by hand, I'd even more impressed by this, as while the tune is relatively simple and repeats frequently, it certainly takes some skill to play.

I can certainly imagine someone out there in NG grabbing this tune and adding it to a wintery Snowboarding game for the children (arond age 5-8), it's perfect for just that purpose, so long as there aren't any jumps with massive tricks, or nasty things like the Yeti to come and eat them.

[Review Request Club]

WritersBlock responds:

Hehe, thanks for the review.
Sorry to disappoint you, but it was all done digitally. I'm glad you find it fitting for that kids winter game genre (it means I got that right =P).
Cheers.

WB

Nicely mixed

I can feel the real tune underneath the Drum and Bass, which is what would be ultimately required of a remix - without it, the sound is that of a completely different tune would be the result and not what you were after.

Maybe at some point in the tune, you need to take a complete break from the original sample track and give us a completely original bridge from yourself, for example.

[Review Request Club]

Nav responds:

Dude... the whole track is like a bridge from the original. The source tune only really appears in the slowdown, as it is 3/4, and the song is 4/4. If you want to see what I had to work with, click the link below to the midi.

http://www.vgmusic.com/music/console/
nintendo/gba/mirror_opening.mid

You know, I stopped shaving to think of something to write here. That worked out well.

Will Cooper @Coop

Age 41, Male

Author / NG Mod

Old Skool

Vancouver, CANADA

Joined on 4/28/04

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